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Lots of PS4 hardware tidbits

Mark Cerny, the lead architect behind the PlayStation 4, chatted with Impress Watch and shared a whole bunch of hardware tidbits. A number of details have been translated by the good folks over at NeoGAF.

There are some technical tidbits here that the average Joe like myself doesn’t fully grasp, but there’s also interesting talk about resolution, 4k gaming, multitasking, and more. You can find a pretty comprehensive summary of the information from Impress Watch below.

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gamingeverything.com
Godmars2904820d ago

So if the PS4's drive can read but not playback, will that mean tracks can be copied off a disc?

forcefullpower4819d ago

I wonder if they are talking about SACD for music and not general audio music CD's as they was removed a while ago as well from the PS3. Then again i haven't used a music CD in over 8 years at home. I do burn them off for the car.

rainslacker4819d ago (Edited 4819d ago )

Seems that they won't be directly playable. Pretty cut and dry. Whether they can be copied it's hard to imagine them doing that.

I did like the follow up later down where he hinted that PS1 discs may be playable on the system. This means that digital titles will also likely be playable, and if true could mean some BC is included. Good news for me since I have a lot of PS1 games.

4819d ago
_-EDMIX-_4819d ago

Misleading. PS4 drive can't play by MUSIC CD's! Reading and installing data from a disk are different things.

I mean, its a nice try to make it sound like its a big deal....its not. It really isn't. If thats the biggest gripe you have, I'm not sure you will own either of the 2 systems.

I never used the feature on PS3, despite buying The Mars Volta's last 2 albums on CD, Mastodon's The Hunter Album on CD and buying Smashing Pumpkin's Oceania on CD....I installed ALL OF THEM ON PS3, why on earth would I use playback from the CD? It waste of space in my tray to be honest with you.

wenaldy4819d ago

Oh man, i love Mastodon + Mars Volta.

+ Show (1) more replyLast reply 4819d ago
4820d ago
GribbleGrunger4820d ago

What is BSD? Explain to me as you would a child ... I'm technically inept.

yewles14820d ago

BSD is a OS type capable of low memory footprint. This basically confirms earlier leaks of the OS taking up only 512MB of RAM.

forcefullpower4819d ago

BSD is a very robust Unix kernel much like Linux so we should have very small foot print for both memory and space. This is a good thing.

RandomDude6554819d ago

I like this quote:
BSD is what you get when a bunch of Unix hackers sit down to try to port a Unix system to the PC. Linux is what you get when a bunch of PC hackers sit down and try to write a Unix system for the PC.

http://www.over-yonder.net/...

T24818d ago

Lol " as you would a child " ... Great line I too am ignorant of tech specs

jay24820d ago

Sounds good and BSD is a Unix style operating system. http://en.wikipedia.org/wik...

Here;s some BSD Operating systems for you.

http://en.wikipedia.org/wik...

BitbyDeath4820d ago

"He mentions using BD and Hard drive combo for game reads and how to cut down load times."

Interesting if this is going to become standard nextgen.

DigitalSmoke4819d ago

I remember some article on how the MS Durango would'nt load games directly from Bluray, but would offload them first to drive.

No double data pipe's if thats true.

_-EDMIX-_4819d ago

@DigitalSmoke0 Your right! MS is not planning to use the drive to play games, just to install them.

Its going to be to get rid of the used games market. I don't see how it can't at this point.

thereapersson4819d ago

But it seems that a PC-style method of background HDD caching and disc-streaming will be the norm, yes. At least, that's what I am assuming. The PS4 has a faster BD-ROM drive this time around, so it will be easier for the discs to keep up with the HDD (very difficult with the slow disc drive in the PS3 currently)

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40°

The Big PSSR Interview With Mark Cerny

DF: "Just over a year ago, we shared exciting news directly from PlayStation 5 lead system architect Mark Cerny that Sony intended "to have something very similar to FSR 4's upscaler available on PS5 Pro for 2026 titles as the next evolution of PSSR." Just over a year later, the promise has been delivered and the quality upgrade can be transformative. This is the technology we hoped for, duly delivered, and when the opportunity arose to share some questions with Cerny about the revised PSSR, we didn't need to be asked twice."

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digitalfoundry.net
70°

Mark Cerny Confirms Frame Generation "Should Be Seen At Some Point On PlayStation Platforms"

In a detailed interview coming soon on Digital Foundry, PlayStation 5 lead system architect Mark Cerny has shared more on the Project Amethyst collaboration with AMD, confirming that ML-based frame generation is coming to "PlayStation platforms" but advising DF not to expect any further updates this year.

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digitalfoundry.net
Chocoburger76d ago

Hopefully it can be turned off for those who don't desire frame generation. Just a simple toggle in the settings menu shouldn't be hard to add.

Eonjay76d ago

Yeah I am pretty sure this is the plan... Just easier to make it an option.
I am actually quite interested to see just what this does to extend the life of the PS5 Pro.
As far as PS6... I really feel like this tech is gonna greatly even the playing field with higher end PCs.
This is why Nvidia is trying to pass off its new AI filter as something worth caring about. We are fast approaching the endgame of raster performance.

Michiel198976d ago

bro nvidia doesnt care about pc or consoles....these tinfoilhat theories that nvidia want to deceive the public cause ps6 get closer to pc power? come on man....
They're making an ai filter because "drumroll" they're focussed on ai right now....not because of consoles power might or might not rival pc's power or whatever other console vs pc argument you wanna come up with. I like how every action a company takes in the mind of the sony goons always has either to do with console wars or consoles vs pc instead of just making money.

Look up the % of their revenue that comes from gaming and how much comes from AI

Inverno76d ago

Fake frames and fake resolutions should enhance an already well optimized game. Industry been moving in the wrong direction since these pro models came out last gen. The PS360 gen couldn't even deal with 720p res without tanking fps, PS4ONE gen started pushing for 4K when they couldn't even push beyond 900p/720p, and current gen can't run at 1080p/60 fps without dynamic resolution or some AI trickery.

SonyStyled76d ago

There’s quite a few PS3 games that are 1080p/60fps

OpenGL76d ago

Not really. Most of them were not actually native 1080p, Wipeout HD used dynamic resolution, GT5 was 1280x1080 scaled horizontally, etc.

LucasRuinedChildhood75d ago (Edited 75d ago )

PS3 was great but the frame rates weren't.
The vast majority of first person shooters on PS3 besides COD targeted 30fps, the genre which most needs 60fps.

Arcade racing games also often were only 30fps. Respect to Burnout Paradise and Driver Dan Francisco for actually being 60fps despite being open world when even track based racers were usually 30fps.

isarai_lee76d ago (Edited 76d ago )

Famegen is the most backwards garbage imo. The whole point of more frames is better response, but framegen doesn't improve response, in fact it makes it worse so what's the point?

jznrpg76d ago

I don’t have experience using it but I’m sure the end goal is to further the tech as time goes so it’s a benefit in the long run

MagUk76d ago

Frame gen has its usefulness but I would only use it if you can run a game above 60fps and upwards. It can add extra smoothness. Personally I’d only use it on single player games that ain’t that ain’t to fast paced.

Eonjay76d ago

I think how it will be used. I think it will be used on the Pro to provide improvements in unlocked games running in the 60-80 range... of which their are quite a few.

Pyrofire9576d ago

I am just coming around to thinking Frame-gen is okay but I have to emphasis so hard that a game already should be running at 60 before it.

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170°

Mark Cerny 'Loved' Legend of Dragoon, But Admits It 'Can't Possibly Be as Good' as He Remembers

The Legend of Dragoon is held in very high regard by Sony stalwarts, a JRPG developed in-house for the original PlayStation. While it never achieved the same success as other games of that era, it's retained a cult status, and you still see calls from fans today for Sony to return to the land of Endiness. Now, fans can say that Mark Cerny, lead system architect for the PS4 and PS5, ranks among their number.

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pushsquare.com
no_more_heroes186d ago

There's definitely parts of it that haven't aged well, for sure. It would be interesting to see how a remake could fix the things that need it while somehow maintaining the game's charm.

gold_drake185d ago

i think the combat could definitely be almost like expedition 33, with the precision input thing.

no_more_heroes185d ago

My thoughts exactly. It's been a long-ass time since I've played it, but I remember there being weirdness with the plot regarding a female character. I'm on the fence about whether I'd want an FF7 Remake-style approach, or just a warts-and-all approach of it being the same exact game with 21st century graphics and presentation.

Even with regards to the goofy voice acting lol!

Part of me wants that FF7R style treatment.

Relientk77185d ago

A fantastic JRPG that should return. I wish Sony would just remake this already. I mean Bluepoint Studios makes fantastic remakes... there you go Sony.

-Foxtrot185d ago

They do…and as soon as Sony bought them they decided to waste their talents on a GaaS title for 5 years before cancelling it.

Such a shame

We could have had at least a remake from them with the next one close to being teased

MDTunkown185d ago

Jrpg age well it’s not like replaying driver.
And its flaws like to much random encounter and slow combat can easily be fixed

Knightofelemia185d ago

It's still one of those hidden gem JRPG's I love the game. I wish Sony would do something with the title whether an HD remaster or give it the remake treatment like Square did with FF7. I also wish Sony would do something with the Wild Arms franchise and another JRPG franchise I love as well.

Miraak82 185d ago

Story and charecters were good, cinematics were top notch and gameplay was fun for its time but world and exploration left much to be desired especially after playing games that came out before it like FF and Xenogears . It's a shame we never got another in-house made Sony rpg , kinda surprised they never tried to acquire Level-5 for all they rpgs they've made for them

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