
Dead Island: Riptide developer Techland has contested comments made by Deep Silver last week about its decision not to release the game on Wii U, claiming that the reason to skip Nintendo's console has nothing to do with Chrome Engine's capabilities.

Dying Light: The Beast is Steam Deck verified, Techland announced today!

Techland: “Game development is never a straight line, and sometimes fresh approaches are necessary to make great games. What’s important here is that none of the reported changes have resulted in staff reductions. Developers were moved to other projects and are working on a number of games in our pipeline.
Our primary focus right now is to release Dying Light: The Beast for PC, PlayStation 5, and Xbox Series X|S. After the launch of Dying Light: The Beast, we will share more about future titles in due time.”

Techland, the studio behind the Dying Light franchise, has recently registered a new trademark for a project titled Dying Light: The Beast.
It totally makes more sense that the lack of the title showing up has everything to do with the poor hardware sales at this point. If the system picks up over the year as more AAA Nintendo titles are releasing, then obviously some of these developers may wish to port over their games.
They're still using the; ''Nintendo hardware isn't powerful enough to run our games'' excuse?
I'm glad an ''actual developer'' set things straight.
-There is always that moment in a gaming generation where a lie is propagated into fruition.
If you keep saying games won't sell on WiiU
THEN they won't because they won't ever be on WiiU.
If they keep lying about the WiiU's Power,
THEN no one will buy the Wii U to by games because everyone will think it can't run current game engines.
Not saying Nintendo did everything perfect but crap like this is hurting more.
So publishers are basically too scared to put it on a system, fearing it won't sell as well. It's all about money.