
Zac Elawar from Capsule Computers wrote:
"SimCity is the 2013 reboot of the original King of city-building simulations. Our review is a belated one due to many factors; one of them being few Oceanic servers and, considering all the controversy that has unfolded over the always-online requirements for the game, I think you can imagine the initial roadblocks. Among being swamped with other big time reviews, such as God of War: Ascension and Mass Effect 3: Citadel, as well as G.I. Joe: Retaliation press commitments, I was swamped, but also thought it fair to allow EA the time to do some damage control. Why? Because I wanted to review the game based on its own merits, however do not think I ignored the server-side issues that plague the game all together…they still reared their ugly head. Read on for my ultimate opinion on SimCity."

Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.

The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”

EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.
Man, the launch of this game went so poorly. EA's CEO even resigned. Sounds like the game failed to deliver on some of their promises.
The game was just too small in scale.
Was thinking about picking this up soon specially with those free games announced, wouldnt mind simcity with a side of NFS most wanted