
Chris Buffa (Modojo): Gamers who grew up in the 80s and 90s have plenty of memories playing incredibly difficult titles, the Contras and Ghosts 'N Goblins of the world that chewed up virtual heroes without mercy. That's in stark contrast with today's games, filled with generous checkpoints and recharging health. With this in mind, consumers who look at youngsters and begin rants with "back in my day" will shed a virtual tear at Bobbing, a punishing iOS and Android effort from developer Little Bobby.

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Touch Arcade: I told myself I'd go get lunch after getting through one more of Bobbing's [Free / $1.99] 86 levels. They're short and sweet, once you know what you're doing. It shouldn't have been a problem. Twenty minutes later, I was finally done. Famished, but finished. I probably should have taken the break I promised myself—Bobbing is not a game to be played on an empty stomach.

Pocket Gamer: I think it's time that we stopped using rubbing your tummy and patting your head as an example of supreme coordination. In this age of top-down racers and twin-stick shoot-'em-ups, it's just not that difficult. Try it now. See?
Bobbing has a good case for being the new standard reference point for difficulty, because it makes rubbing your tummy and patting your head look about as tricky as sitting down on a lovely chair.