
It's often tough to say goodbye. But when only eight games come out for a system in a whole year, it's probably time to bid our farewells. The last GameCube release was Ratatouille, and God knows where the shops put that. Hidden amongst the three pre-owned copies of Luigi's Mansion at the back of the shelf, probably.
It's a super little thing, though, the GameCube; oddly schizophrenic, it's a console that breaches the gap between the strict, inflexible, Yamauchi-led Nintendo of old and the friendly, progressive, casually successful Nintendo of today. And thanks to the Wii's backwards-compatibility (which, unlike either the PS3's or the 360's, is hardware-based, and works perfectly), its classics need not sit in the back of the cupboard like that enormous pile of Megadrive, N64 and SNES cartridges, ignored until you can be arsed to go through the tangle of old cables to find that peculiar N64 power supply.

NE: "Today, we're looking at how the next Animal Crossing game on Switch 2 could significantly improve its multiplayer with new features."

A new Animal Crossing or a Kid Icarus: Uprising remaster would be perfect on the Switch 2.

The Animal Crossing franchise may lean towards casual gaming, but it has laid the foundation for a future title to have a survival mode.