
I’ve been here before. Its tricks and traps are notched into my mind and its hidey-holes leap out as if illuminated by spotlights. I’ve stalked these lonely halls with a dozen different avatars and now familiarity is etched into the Undead Asylum’s sodden brickwork. As I trudge through Dark Souls’ foreboding prologue I’m steered by a sense of grim déjà vu. Where I once blundered ham-fistedly, I now carve a bloody trail with flexes of muscle memory and precisely timed ripostes. I’ve grown since I first came here, and escaping the Asylum’s cloying grasp has become effortless: a molehill worn down from a mountain, but it wasn’t always this way...

There are some video game locations which hit you right in the feels. Are these the most emotional places in gaming to visit? Jump Dash Roll counts down 9 destinations in today's feature.
Is the OoT screenshot a comp of hyrule field with the Windows Vista desktop layered over the foreground?

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

Before Elden Ring and Bloodborne, FromSoftware's talents for all things creepy and chilling gave Dark Souls an atmosphere unlike any other.
This feels like the epitome of a 'tepid take'. Dark Souls has always worn its gothic horror influences on its sleeve, it isn't exactly subtle.
Nice article about a fantastic game.
I don't know which is the better game, the originator Demon's Souls or the vast sequel Dark Souls.