
Kotaku: With more and more players able to connect to and consistently play SimCity now, they're seeing what GlassBox, the game's simulation engine, has to offer. GlassBox has been pitched as an enormously sophisticated engine that supposedly requires the game's servers to supply some computing power, necessitating the game's notorious always-online connection. But a lot of forum threads, comments and YouTube videos show behavior unworthy of such a claim.

Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.

The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”

EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.