
"Wolfire has done it again: during the Mojam 2 charity drive they created another interesting first-person shooter, this time in the frenetic setting of high velocity death matches and stealth.
Low-Light Combat is a deathmatch game which focuses on precision and stealth. Taking the role of nuclear-powered cyber-ninjas, players will decide world issues for the Illuminati at the tip of a blade or at the end of a shotgun blast. The environment is full of shadows for players to hide and gain an advantage over their enemies. However, from the moment you start you are slowly losing energy and if it reaches zero, you will die." - Emerson Smith

These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.

Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.

GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).