
TVGB's editorial: "Gamers often loudly complain about derivative, predictable stories in video games, and rightly so. I think there is no more powerful feeling than having your expectations denied, whether it's through video games, movies, or just daily life."

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Could put the first Baten Kaitos game on this list. Developed by Monolith Soft, and underrated RPGs. First was published by Namco.
game stories aren't much more predictable than movie stories. Unless off course its a bad game/movie.
It's pretty hard to be both unpredicable and believable. Derivative and easily forseeable storylines are not a purposeful choice of game developers. They are simply the best most writers and storyboarders are capable of.
Bioshock.
Nuff' said.
We need more original games like that.
Yeah they definitely need deeper stories will less predictable stuff. Like the story in Haze sounds pretty interesting but its completely predictable because they told everyone the entire outline.
I think what devs really need to do is keep everything a secret and actually try to mislead you. Haze would've been a kick ass story if you didn't even know you were under the influence of the nectar and were just killing rebels until your mask just randomly breaks and you the player makes the realization of what has happened.
Really just instead of you playing a story have the story unfold as you play.
should revolve around real life if you look at the heavy rain trailer it deals with adult themes in a believable environment which will help the story be convincing though great dialog even if it predictable it will still be good just like a film based on a factual event or someones life story.