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Monster Hunter 3 Ultimate Developer Interview

GamesRadar - The ability to slay enormous beasts with equally gigantic weapons will be possible in about a week, when Monster Hunter 3 Ultimate releases on the Nintendo Wii U and 3DS for the first time. We all know how massively popular this game is in Japan, but why hasn't it caught on in North America? Will it ever? We ask producer Ryozo Tsujimoto these questions and more in this developer interview.

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gamesradar.com
morpha4807d ago

I cannot wait for this game. Its the sole reason I bought a wiiU... just wish it hadn't been delayed so long :(

I bought my wiiU in November and have had almost no reason to touch it in 3 months.

50°

Monster Hunter Wilds director tried to rescue fans in multiplayer, but carted “before anyone else”

Capcom: "A message from the Monster Hunter team: Producer Ryozo Tsujimoto, Executive Director/Art Director Kaname Fujioka, and Director Yuya Tokuda!

This year marks 21 years of the Monster Hunter series. Whether you're joining us for the first time with Monster Hunter Wilds, have been with us since the beginning, or anywhere in between, thank you!"

Admin note: video embed broken

MeteorPanda414d ago (Edited 414d ago )

Like...how? The current roster fall over before sos players even get to the mob.

I target joined each side quest and completed it with only 3 times reaching the monster before it died

Theres welcoming new players then theres bored veterans

70°

Capcom ‘can survive’ amid competition from leading tech companies, says Monster Hunter producer

Capcom corporate officer Ryozo Tsujimoto talks about the threat posed by Google, Amazon, Facebook and Apple.

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videogameschronicle.com
BrainSyphoned2267d ago

I don’t know how MHW will compete with my 6s (last iPhone I buy), my monthly vitamin shipment, my moms messaging system or the evil overlords of my personal data.

AK912267d ago

Capcom can survive by continuing to make great games like they did with MHW, DMC5, RE7 and RE2 Remake.

80°

Monster Hunter World: Iceborne interview - ‘It surpassed our expectations’

GameCentral speaks to the makers of the new Monster World expansion, about loot boxes, the Capcom revival, and too many dragons.