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30°

Chris Lewis Xbox 360 Video Interview

Head of Xbox in Europe talks to us about market share, soccer exclusivity, and amazingly, the 'next' Xbox...

eques judicii7178d ago

Microsoft consistently puts people in the spotlight that diserve to be there and can come across as down to earth and knowledgable.

uuuunvnv27177d ago

so far every person they have had talk seems like they would come to your house for a BBQ anytime. I do think that is done on purpose, but eather way its a smart move to have likeable faces talking to people. makes you feel more important as a gamer and not just another consumer.

USMChardcharger7177d ago

i will watch video later (@ work). but it says he talks about the next xbox?

i hope M$ is thinking or planning already. even if the next one is 5yrs or more from coming to be...they have to be ready to go.

it now seems that to be successful, you can't come out later than everyone else.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer48d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde46d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy47d ago

And then MK1 killed it again.

DivineHand12546d ago (Edited 46d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net