
DarkZero writes: Playing a guy who is immortal and has lived for one thousand years is certainly an interesting story when it comes to an RPG. There's plenty of stuff I'd love to do in life and with time like that I would probably be able to do them all. I'd be able to have all the time I wanted to play any game, watch any program or film. Hell I'd be able to take everything slowly, no need to rush around if I'm going to live for eternity. Man that would be pretty awesome. Maybe some would worship me as a god… just maybe. Sometimes I wish game stories were true.
Lost Odyssey is the next game from legendary Final Fantasy creator Hironobu Sakaguchi and his studio Mistwalker. It's more of a mature game than Blue Dragon, which might please some people who couldn't stand playing as little kids with shadow powers. The game is also very heavy on text, so if you don't like reading a lot then the game might not show its full potential to you in terms of how deep the characters are. While Lost Odyssey might not do much in terms of innovating the genre, it does however supply a good cast of characters, solid gameplay and a story that spans four discs and while takes time to get going, is interesting and more adult themed than Mistwalker's last entry.

How Clair Obscur: Expedition 33 continues the legacy of Japanese RPGs that halted with Lost Odyssey on Xbox 360.
I bought an XB360 to play this game. I also played other gems like Blue Dragon, Gears of War, and ES: Oblivion but Lost Odyssey was the precursor and one of the best jRPGs ever.
Microsoft Gaming CEO Phil Spencer would like to see the revival of Xbox's Blue Dragon, Lost Odyssey Crimson Skies, and more.
What these games need are remasters and to modern platforms. They're all unfortunately stuck on the 360.
Then…remaster / remake them
🤷🏻♂️
After renewed interest you can get Mistwalker to do a sequel to Lost Odyssey

17 years later, it still stands out.
The game was indeed amazing. Great characters, gameplay and story!
But the dream sequences penned by Shigematsu were sublime.
I still remember many of these stories and I have integrated in the past in my D&D campaign many years ago.
Microsoft should have just kept pumping money into these guys. Same with a lot of the other studios... the blundered hard.
Lost Odysee deserved a franchise even though development wasn't smooth
It's not like it has had any competition since 2007. Would really like to own the short stories from it in book form.
The problem with most MS games on 360 was they didn’t make the games they paid for them and that makes you less money in the long run and isn’t something you can continue to do especially with declining sales of consoles. MS should have been starting and growing studios from the beginning but they went for paid games and it leaves them without the knowledge and culture of making games.