
The thought of having such a revered game on a handheld – especially one this massive and time-consuming – has had many gamers pondering for a long time. How would it play? Would the experience be comparable to what they remembered?
Manny Granillo, Producer of MYST DS, says that was one of the things the development team needed to address. "We wanted to make sure we gave a complete experience without losing anything, but also create something [appropriate] for the DS. This version might be a little harder than the PC version, if you can imagine that, because you don't have a mouse hand. In the original, you could move the mouse and the hand would change whenever you land on a hotspot. In this case you don't have that help. That could make it harder, especially if this is your first time around [with the MYST series]."

The original Oculus Quest is slowly being shuttered. Here are all the games dropping Quest 1 support so far.

The original Oculus Quest is dying a slow death as Myst joins the Quest 1 support exodus taking place this year.

Jahanzeb writes: "Myst on Xbox is far from being the definitive version of the game, as in the process of modernising the graphical and visual presentation, it loses much of the artistic charm of the original 1993 classic. It’s certainly nice to have full 3D movement, but even then, the experience lacks the functionality of the original point and click control scheme."
Manny Granillo talks my STD's?
Read the title again hahahahahahahhahahha this is an article for all the diseased BOTS!!! BUAHAHAHAHAHAHHAHAHAHAHAHAH MICROSFT IS BEGGING FOR BLU RAY HAHAHAHHAHAHAHAHAHA
Myst is still one of my favorite point/click games. One of my favorite PC games of all time.
Yeah Myst was a fun game and very frustrating all at the same time. Should be intresting to see how it fairs on the DS.