
A truly excellent PowerPoint article on SPU usage, programming and techniques by Mike Acton and Eric Christensen from GDC 08.
"Insomniac's SPU Best Practices - Hard-won lessons we're applying to a 3rd generation PS3 title."
The article includes technical drawings, code, and best practices. Showing the evolution from Resistance Fall of Man to Resistance 2.
The gaming industry moves at such a pace that it’s not surprising we’ve seen countless franchises fall into obscurity over the years.
There is a rumour that Driver 1 & 2 remasters will be released for Switch and presumably for other systems as well.
https://www.gamingbible.com...
Not sure however whether this results into new games in the near future.
Ninja Gaiden? Splinter Cell? Tenchu? Virtua Fighter? Killer Instinct? Killzone?

Sony is in the middle of an FPS crisis, but bringing back two much-loved PlayStation shooters could easily be the solution.
I honestly don't think we'll be seeing these anytime soon, if ever. Insomniac is officially on Marvel duty since it seems that all they're working on based off the leaks, and Horizon is more of what the casuals want these days. And I now I'll get a bunch of disagrees, but keep in mind that Resistance last got a game on the PS3 (2011) and Killzone was a launch title for the PS4 (2013). 10 years is a long time to make a game, if had any interest they would've done it by now, add InFamous to that list.
Resistance 3 turned me off to the series but I’d love a reboot. KillZone I think can stay dead. Give me a new Resistance like 1or 2 and I’ll be happy.
I honestly never cared or liked killzone. Huge resistance fan though. I remember so many nights playing melee only on USS Lexington, and I like the alt history vibe.

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
"I am a huge proponent of not automatically managing too many things (e.g. memory via malloc or time via a scheduler) for a console game. I believe very strongly that it forces the team to keep things simple.".....I cant think of a company more willing to take risks, and do whats right for the game than Insomniac......keep up the Top Notch Games....and I'll keep buying them lol
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....."The JOEY has Spoken"
WOW, read and keep up with what i could ,but alot went start over my head. Wish i understood more : )
summary/notes...
Get used to multi-core programming, it is here to stay and that coding for the SPU's is not as hard as the FUD will have you believe.
Data design is the most important aspect of coding, especially for consoles and efficiency.
As far as in relation to Resistance 1 and 2... It shows extreme optimization of both what the PPU does and what the SPU's do. SPU usage has gone up considerably, and PPU efficiency has as well. Notice the shrinking of the orange PPU time that cannot be overlapped.
New Full Moon podcast out tomorrow... with more Resistance 2 updates...
"There's some Resistance 2 updates - including our favorite Brit (not Rolf) stopping by to talk about mo-cap - and make my life editing hell as I have to constantly edit out his references to a creature we haven't announced yet."
http://www.insomniacgames.c...
hope they stop by EA and show em' a thing or two