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Microsoft's War of Independence

It's not looking good for the Xbox Live Indie Games channel. First Microsoft ceases development of XNA, the codebase that drives the self-publishing service that allows eager devs to sell their wares on the Xbox 360. Then Nat Brown, creator of the original Xbox, criticises Microsoft for what he sees as the "primary problem" with the Xbox 360, namely the lack of "a functional and growing platform ecosystem for small developers".

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eurogamer.net
GalacticEmpire4831d ago

Hopefully all of these devs can continue to make their games on other platforms so we don't miss out on the niche titles they tend to deliver.

Sony's self publishing system is looking very tempting right now.

TongkatAli4831d ago

Indies have a home, its called PSN and Eshop.

shutUpAndTakeMyMoney4831d ago (Edited 4831d ago )

lol indie devs having harder time with MS meanwhile jonathan blow is part of ps4 reveal.
When you reveal a console witg non AAA devs you know they respect indie devs.

Most indie games are on steam still.

I rather see steam sbox than xbox.

nukeitall4831d ago

@shutUpAndTakeMyMoney:

Oh, I didn't know you could publish a PSN game for $100?

Oh, that's right, you can't!!! You have to shell out thousands of dollars for a Playstation dev kit, if you have the credentials to get one.

Despite the complaints, the Xbox 360 is the only console garage indie devs can really publish a game for $100. On other platforms, there is nothing to complain about, cause you don't even get a chance!

So I suggest people start treating XNA as a positive thing, because if I was MS, I would drop support for that thing, because from a business perspective there is little gain and a lot of hate generated. I don't see good business in that....

majiebeast4831d ago

Sony is gonna try and court alot of indie devs at GDC and has been reaching out on twitter to these people.

CommonSenseGamer4831d ago

How exactly is this a war on independent game developers. Is MS trying to abolish inde developers?

Over dramatic headline again to flame fanboyism.

Jek_Porkins4831d ago

We don't know what the future holds for indie games, but since so many big named studios are going under, it's a safe bet that Microsoft will want to lure as many talented indie developers to their platform as possible.

Maybe the next Xbox will bring back the indie game, used to love the indie section before the update made it impossible to find.

Eldyraen4831d ago

I wouldn't be too surprised if they dropped Indies but then MS loves to be super secretive, and not always in a good way, so scrapping XNA could simply be them getting ready to announce a new and improved tool for next gen instead.

I actually enjoyed a few Indie games as well and hope they keep them alive and strong even if it does mean wading through those I don't care about.

With MS its always been "wait and see" while hoping for the best but never holding your breathe in the meantime. The company is any many ways a mixed bag but there is also a reason never to count them out as they ebb and flow with everything they do.

If only they could keep the quality and support consistent...

SignifiedSix914831d ago

What you mean its impossible to find? Its right in the games tab...

forcefullpower4831d ago

They are getting rid of XNA because the new xbox is going to be like windows 8 but also play games. So they will be expecting Devs to code of Windows 8 apps which will go cross platform from the Surface, PC and new Xbox.

I personally don't know what type of programming it is i assume its similar to iPad and Android type.

TheSauce4831d ago

I'm pretty sure MS knows what they are doing with the indies. They can't just ignore the giant paycheck from Minecraft in their pockets.

Also, with them throwing away XNA (the main tool for indies on Live) and the rumors of a "new Xbox Live", I think they have something cooking.

+ Show (1) more replyLast reply 4831d ago
HyperBear4831d ago

Just thought I'd throw this question out here to get some feedback:

What do you guys think about OUYA? and Will it be the go-to platform for Indie Devs?

darx4831d ago

I think the go to platform for Indie Dev's is the PC. Not the Ouya, PS or Xbox.

from the beach4831d ago (Edited 4831d ago )

Microsoft tolerated, as Eurogamer put it, XBLIG long enough, and when indie developers keep churning out useless games in nonsense genres such as "satirical shooter" it's hard to feel much sympathy for them. Guess they shot themselves in the Fouts.

It's basically the opposite of the big budget, triple-A style development Cliff Bleszinski is talking about in his blog - I know what I'd rather support..

Knight_Crawler4831d ago

Have to agree...the amount of garbage in XBLIG is unbelievable.

You might find 1 or 2 gems worth playing but majority of the stuff on there is people trying to make a quick buck.

I always wanted MS to have some sort of approval process where only game worth playsing get published.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai24d ago (Edited 24d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio24d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing24d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9224d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit24d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing24d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9223d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay25d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn226d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers26d ago (Edited 26d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn225d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown26d ago

You don't really know how this works huh?

Profchaos26d ago (Edited 26d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay25d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay25d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac25d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger26d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300026d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde26d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood26d ago (Edited 26d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde25d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

Show all comments (28)
50°

'The big things that we're thinking about'

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division

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gamefile.news
Agent7527d ago

A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

Reaper22_25d ago

Why would they pull out? They have the momentum. Sony has been getting nothing but bad news lately.