150°

Play B3yond Website

Where is this magical b3yond, anyway?

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playb3yond.com
Boink7135d ago

what with the melting clock?

does this mean I'm wasting time?

will the ps3 melt my clock?

or is sony marketing on crack?

daboosa7135d ago

i think i agree about the wasting time

Fuzz McDeath7135d ago

...but could the melting clock be a sign that the PS3 runs a bit on the HOT side? No overheating problems my arse :)

kmis877135d ago

It's a reference to the Persistence of Memory by Salvador Dali. Many scholars have interpreted the painting as showing the surrealist nature of the dreams, and the actual physical world. Time is not rigid, and neither is physical shape. The unliving objects like the clock actually become organic, losing their cold rigid nature, but also gaining the weakness of flesh and the ability to decompose. Come on, someone take an art history class just once.

Boink7135d ago

The clock is just there to display the current time, not to represent time in the physical world. the clock may become organic and distort, but time remains constant, and will not change, distort, decompose or whatever.

I would love to meet those supposed scholars and kick them in the nutz for their misinterpretation, seems to me like they should have taken a GOOD art history class, not the side class at macdonalds university.

and if sony is using that as their basis for their marketing, are they saying that the PS3 will decompose once it goes from being a fanboys dream to the physical world?

GREAT JOB...

calderra7135d ago

Actually, time DOES distort. There was this guy named Einstein, and...

Bah- nevermind. Way over people's heads.

D R Fz7135d ago

"The Persistence of Memory" is a modern art painting by renowned Catalan-Spanish artist Salvador Dali. He became one of the most important painters of the 20th century, and was mostly associated with the surrealist movement. His painting, which is sometimes referred to as Soft Clocks or Melting Clocks, was completed in 1931 and has been on display the Museum of Modern Art in New York City since 1934.
- http://www.qj.net/index.php...

The direct meaning of all of this represents exactly what kmis87 said in the comment above, however the indirect relation between the clock and the ps3 can be found in the success of both works. Ps3 is what Sony refers to as a masterpiece and because of the amount of work they have put into the console, we are getting nothing but great artwork that should last for a long preiod of time. Meaning that even after its launch, maybe 10 years from then, we will all look back on the ps3 as a masterpiece--a great work that stands the tests of time. The ps3 according to the site is a classic even before it has been launched; not because of the launch, but the thought off creating such a console to represent the next generation of both gaming and entertainment is what classifies the ps3 as a classic. The website in its entirety is stimulating as well as invigorating. It makes me feel smarter as an individual planning on getting the ps3. That is thinking b3yond the confinements of each generation. Thinking b3yond the the restraints of time.

Boink7135d ago

unfortunately 10 years down the road, the ps3 will be way out of date, and no longer being played. It will not a masterpiece that we will still be marvelling at for the rest of history.

kmis877135d ago

The intended message of the ps3 being a masterpiece makes a lot more sense than my more complicated ideas of applying the themes of the painting to the ps3 itself. I can't believe I didn't think of that. Oh well, at least it's nice having someone make an intelligent comment about this like you did. Usually all I hear is stuff like post #1 and its followups.

Karibu7135d ago

just... STFU.
You're being explained the idea behind that add and you can't keep that bs coming out your mouth.
I'd really like to see you loose some bubles.

Sphinx7135d ago

...Dali is my favorite artist, but it took me a minute to put two and two together. Dali was pretty cool, he talks about being a kid who always wanted attention, and when he didn't think he was getting enough, he'd start banging around a bell he carried around with him until everyone looked at him.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer4d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde2d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy2d ago

And then MK1 killed it again.

DivineHand1252d ago (Edited 2d ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

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eurogamer.net
Relientk773d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga3d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit3d ago (Edited 3d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer19923d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga2d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac2d ago (Edited 2d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman2d ago

Hulst is a disaster......

+ Show (2) more repliesLast reply 2d ago
blacktiger2d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box3d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion2d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv723d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent753d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit3d ago

Floppy 😆
No pun intended

badz1493d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning773d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

Show all comments (29)
50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
3d ago
phongtro123_com3d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde3d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.