
A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.
Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.
More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.
Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.
All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.
what with the melting clock?
does this mean I'm wasting time?
will the ps3 melt my clock?
or is sony marketing on crack?
It's a reference to the Persistence of Memory by Salvador Dali. Many scholars have interpreted the painting as showing the surrealist nature of the dreams, and the actual physical world. Time is not rigid, and neither is physical shape. The unliving objects like the clock actually become organic, losing their cold rigid nature, but also gaining the weakness of flesh and the ability to decompose. Come on, someone take an art history class just once.
"The Persistence of Memory" is a modern art painting by renowned Catalan-Spanish artist Salvador Dali. He became one of the most important painters of the 20th century, and was mostly associated with the surrealist movement. His painting, which is sometimes referred to as Soft Clocks or Melting Clocks, was completed in 1931 and has been on display the Museum of Modern Art in New York City since 1934.
- http://www.qj.net/index.php...
The direct meaning of all of this represents exactly what kmis87 said in the comment above, however the indirect relation between the clock and the ps3 can be found in the success of both works. Ps3 is what Sony refers to as a masterpiece and because of the amount of work they have put into the console, we are getting nothing but great artwork that should last for a long preiod of time. Meaning that even after its launch, maybe 10 years from then, we will all look back on the ps3 as a masterpiece--a great work that stands the tests of time. The ps3 according to the site is a classic even before it has been launched; not because of the launch, but the thought off creating such a console to represent the next generation of both gaming and entertainment is what classifies the ps3 as a classic. The website in its entirety is stimulating as well as invigorating. It makes me feel smarter as an individual planning on getting the ps3. That is thinking b3yond the confinements of each generation. Thinking b3yond the the restraints of time.
just... STFU.
You're being explained the idea behind that add and you can't keep that bs coming out your mouth.
I'd really like to see you loose some bubles.
...Dali is my favorite artist, but it took me a minute to put two and two together. Dali was pretty cool, he talks about being a kid who always wanted attention, and when he didn't think he was getting enough, he'd start banging around a bell he carried around with him until everyone looked at him.