All Channels
Popular
70°

The Problem With The Term ‘Hipster Games’

Gamer Euphoria writes:

''Recently a article posted on N4G decided to tell people why gamers/people disliked hipster games. The site that posted it shall remain nameless (after all naming and shaming seems a bit silly) but their statement on ‘hipster games’ just came off as quite silly. Team Ico’s titles Shadow Of The Colossus and Ico were immediately pointed to as prime example of hipster gaming. This slightly confused me. Ico and Shadow Of The Colossus never came off as pretentious at any given point. If anything it came off as a game created by people with a vision, a vision that didn’t include the staples of video games that seem so overly abundant. Both games did have a ‘artsy’ feel to them, but this honestly (to me anyway) felt more like the Japanese culture seeping through into the game.''

Read Full Story >>
gamereuphoria.com
Linko644830d ago

Hipster games....needs more trendy hats

3-4-54830d ago

Aren't hipster games just IOS games ?

PhoenixRising374830d ago

at this point any game that isn't a shooter or made by bethesda/nintendo is known as a hipster game. I only know one person in real life that can talk to me about fire emblem awakening, it's really unfortunate considering how great this game is.

GamerEuphoria4830d ago

That does seem like it is the case a lot of the time. I'm sure you'll have more people to discuss Fire Emblem with once it launches in Europe! the writer of this article is really excited for it.

PhoenixRising374830d ago

If you haven't played awakening yet, let me tell you this: IT IS ONE HELL OF A GAME.

Skip_Bayless4830d ago

I rather be a hipster than a casual gamer. People who only play COD or Battlefield or war type games are considered casual to me. They're no better than the person who plays angry birds.

admiralvic4825d ago

I like how you say "is made by Nintendo" and then bring up a first party Nintendo game as your example... way to make a point!

PhoenixRising374825d ago

I guess it doesn't make a whole lot of sense, does it? haha

ziggurcat4830d ago

what the original author (not the author of this article) doesn't realize that if hipsters were to play any game, it'd be pong.

GamerEuphoria4830d ago

The piece that inspired this one seemed to be confused between a game being pretentiousness and a game not being loud and proud and purely about blowing shit up and having a good time lol

palaeomerus4830d ago (Edited 4830d ago )

No, Hipsters would play Eamon adventures.

The author has indy-performance-art-nerd mixed up with hipster.

SkullBlade1694830d ago

The term "Hipster games" won't stick. It's just a dumb name that appeared in one article.

I quite like low budget games, though the ones that specifically have 8-bit style 2D graphics annoy me as they look cheap, but things like Journey i don't see how they are "hipster" in any way.

mastershredder4830d ago (Edited 4830d ago )

Hipster games? Funny, I have some of those titles and they aren't 2nd hand, don't suffer from fashion clash, don't wear worn out sneekers or have Henry Rollins expressing his disgust over them.

GamerEuphoria4830d ago

We live in a world with too many labels...and not enough Rollins

Hicken4830d ago

Rollins on the river?

Show all comments (17)
80°

Sony's Bluepoint Closure Should Concern Every PS Studios Fan

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.

This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."

Read Full Story >>
pushsquare.com
CrashMania90d ago

How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.

Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.

Extermin8or3_90d ago

You say "no body wanted" but we don't actually know if the Devs were the ones to pitch it. For all we know

Elda90d ago

If that was the case you would have thought Sony would have told Bluepoint no & had them make the God Of War trilogy remake instead while having Santa Monica Studios concentrate on the next God Of War & what ever else they're working on. A Bloodborne remake/remaster would have definitely printed Sony millions. It seems the upper management doesn't care what the fans think including them making awful business decisions. To take Bluepoint under their wing for 5 years & dismantle them is crazy work, Sony should have auctioned Bluepoint off to to a company that could really use them.

-Foxtrot90d ago

If the really did pitch it then they would have wanted their own IP for being a brand new game, not using someone else’s IP when it’s not a remake this time.

CrashMania90d ago

I mean I guess, but doubt that a small team of 70 wanted to do a live service game, I don't buy it personally, but we'll never 100% know.

Scissorman90d ago (Edited 90d ago )

i think you are half right. sony became hyper-focused on live service games and given that, studios would then pitch live service games because those projects were the most likely to be greenlit by the higher ups. now, as for what the hell bluepoint was working on since their god of war game was cancelled is beyond me. it's just increasingly frustrating when sony just announced a god of remake which is still in its infancy when bluepoint could have been working on it for years and likely would have shipped it by now.

MDTunkown90d ago

We had a god of war mp in the past and it didn’t do well back then with less competition so doubtful people wanted a live service game especially from devs that made some top tier remakes

Michiel198989d ago

Copium like this is the reason they're in this position. Sony could do no wrong and when something did go wrong, it's never the corporate suits at sony who are to blame.....its either: devs bad or ms/phil spencer bad while their own backyard is on fire. This is the result of not caring what your fav company does just because another company does (way) worse and automatically condoning everything. I hope they can turn it around without having to fuck over their customers more because especially some of the games on ps1 through ps3 were absolutely amazing.

Can't really say im surprised it's gotten to this point although I didn't expect them to close Bluepoint who has always delivered stellar work.

1nsomniac89d ago

The devs didn’t pitch it. It’s already been discussed publicly. They had literally just started on a new undisclosed project they were still in the initial ideas phase when they were asked to stop and do GoW instead.

Extermin8or3_79d ago

Love the downvotes considering it's since become public knowledge that yes bluepoint DID infact pitch the god of war game. They also eventually pitched a Bloodborne remake but from software torpedoed the project, sadly.

+ Show (5) more repliesLast reply 79d ago
neutralgamer199289d ago (Edited 89d ago )

Everyone keeps asking for a Bloodborne remaster or remake — a game that genuinely deserves preservation and modernization. Instead, we got a remake of The Last of Us and then a remaster of The Last of Us Part II, both of which were already recent and widely available. That decision feels tone-deaf. It’s hard not to question priorities when so many legacy titles are untouched.

Bluepoint built its reputation on honoring PlayStation’s history. They were masters at remakes and remasters. There is an entire catalog — from PS1, PS2, and PS3 eras — that fans would celebrate. Yet instead of leveraging that strength, they were redirected toward live service ambitions. Six years later, there’s nothing to show, and now the studio is gone. That’s not just disappointing — it feels like wasted potential.

Sony Bend is another example. Days Gone 2 wasn’t greenlit, and the studio was reportedly shifted toward live service. Years later, that project was canceled, and they’re back at square one. That’s years of development time lost in a generation that already feels light on first-party output.

What’s even more concerning is the broader shift. PlayStation used to thrive on bold, risk-taking single-player projects and strong Japanese creative influence. Now the strategy appears more Western-focused and heavily driven by the live service model — where multiple failures are acceptable as long as one becomes a breakout success.

Competition used to push Sony to take creative risks. The PS3 vs. Xbox 360 era forced innovation. Today, Xbox has shifted direction, Nintendo operates independently in its own lane, and Sony doesn’t feel the same competitive pressure. Without that tension, the urgency to push boundaries seems diminished.

The frustration many fans feel isn’t just about one remake or one canceled project — it’s about a sense that PlayStation’s identity is drifting. And while loyalty is natural, defending every decision without criticism doesn’t help the platform grow.

It’s not anger because we hate PlayStation. It’s frustration because we care about what it used to represent

Jack tretton
Shawn laden
Andrew house
Kaz
Shu Yoshida

These people aren't walking through the doors anymore

Relientk7790d ago

It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.

I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?

Stevonidas90d ago

I immediately recalled when they shut down Japan Studio. I don’t understand why any studio would agree to be acquired by Sony, EA, or Microsoft with their history of studio closures.

Reaper22_75d ago

Because of money. Most game studios need financial backing in order to develop games.

90d ago
MrNinosan89d ago

MM is most likely next to close down, and my guess it's sooner than later

FTLmaster90d ago

Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....

Lightning7790d ago

They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.

toxic-inferno89d ago

Precisely! PlayStation have a rich back catalogue that is screaming out for a talented team like those at Bluepoint to work their magic upon.

Such wasted potential. And a terrible thing to happen to those talented workers at Bluepoint.

Demon's Souls remake was the gateway to FromSoft games for me. I'd fully beaten Bloodborne, but had struggled to get into Dark Souls. Demon's Souls - as a launch title - showed me how these games are meant to be played.

Miacosa90d ago

As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

Show all comments (34)
50°

Shadow of the Colossus: An oral history

Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).

Read Full Story >>
designroom.site
80°

5 Horror Games With Depressing Endings

We present a list of horror games with depressing endings, each known for its unique experience and storytelling.

Read Full Story >>
relyonhorror.com
P_Bomb285d ago

I’m reminded of some of the alternate endings in the Suffering games.