All Channels
Popular
30°

Prey: In-Game Content

Xbox Live members can now download the following free content for 'Prey' from the Xbox Live Marketplace:

Becky-Multi-player character
Elhuit-Multi-player character
Elite-Multi-player character
Hunter-Multi-player character
Jen-Multi-player character
Gravity Labs-Multi-player map
Space Oddity-Multi-player map
Topillogical-Multi-player map
Tunnel Rat-Multi-player map

This content is not available in Japan.

Read Full Story >>
majornelson.com
highps37154d ago

How much does this cost or is it free? And way to leave out Japan!

Dusk7154d ago

It says 'the following free content'.

likeaboss3027154d ago

Too bad I rented the game from gamefly and sent it back when I was done. I'm half tempted to go out and buy it just to support developers who don't try to screw you with Marketplace transactions. You hear me EA!

LuminousAphid7154d ago

Don't buy it, the multiplayer is terrible anyway, so all this content makes no difference; it's still a bad game for $60. It seriously takes about 5 hours to get through.

Daewoodrow7153d ago

It might take you 5 hours to play through, but i've been playing it when I get free time, and i'm only half way through. I usually play for 2 hours a time.
I wasn't bothered by the multiplayer, they can adress it at their own pace. The Single player is AWESOME.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

Read Full Story >>
fortressofsolitude.co.za
italiangamer22d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde20d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy20d ago

And then MK1 killed it again.

DivineHand12520d ago (Edited 20d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

Read Full Story >>
eurogamer.net