
The official confirmation of the PlayStation 4 from Sony was something that many people had long awaited since rumblings first surfaced on the internet. The event held in New York City by Sony provided some great insight into the direction the company is moving, with a lot of promising ideas at the forefront. Yet one statement that constantly resonated throughout the entire conference was the concept of PlayStation 4 being a saving grace for game developers. And while this is very appealing and something that will lead to some great titles down the line, it is also the seeds of what could possibly be a problem for Sony in the years to come. Shouldn’t the PS4 be a great system for gamers as much as it is for developers? Aren’t those who buy the games in the end supposed to be the first priority for a company like Sony? This is where aspects of the presentation in New York City start to take a very interesting turn.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.
This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."
How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.
Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.
It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.
I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?
Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....
They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.
As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.
Hopefully being a great console "for developers" results in them being able to make better games more easily. If that happens, as it should, then that in turn leads to a better experience for gamers.
I think the general idea is that a better console "for developers" is a prerequisite to a better console "for gamers." That's the IDEA I think...time will tell!
Great article and I especially like how you pointed out how they emphasized PS4 is GREAT for DEVELOPERS. Some will assume that every DEVELOPER is also a GAMER as well but in some cases this isn't always true by default. When I hear the system is made with Developers in mind, I immediately cringe at the thought of this being overpriced but easily accessible for people who want to make games on it. In any event, many are willing to spend 600 dollars on a new console so in that case I'd say to them do what you will...
I was very happy to see Tim Schafer in the ps4 dev video. So they didnt just ask the very big developers for their opinion on the ps4.
Also it will improve the quality of pc ports so that as a playstation+pc gamer makes me very happy.
Now if a developer cant program for ps4 they cant blame the system but only their own skill(Looking at you bugthesda).
Gamers should admire the fact that Sony is focusing on game development. Highlighting lesser-known game developers is also an admiring feature. After all, gamers want something different. Most of us are getting sick of the shitty franchises out there at the moment.
Hope Sony receives better third party support than with the PS3 at launch