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Microsoft Already Has An Answer For Sony’s Playstation 4 Cloud Features

Gary Swaby of TheKoalition.com writes: When Sony announced the Playstation 4 at yesterdays Playstation Meeting event, there’s no denying that many spectators around the world were impressed with the connectivity. It’s clear that purchasing game streaming company Gaikai was a chess move for Sony because they have been able to completely revamp the network architecture for Playstation 4, with the help of Gaikai. As demonstrated yesterday PS4 will allow gamers to stream games before they finish downloading fully as well as allowing gamers to broadcast their gaming session to their friends. They made everything look seamless with no delay, which left me with my jaw wide open in disbelief.

Now people have been casting doubts over Microsoft‘s ability to compete with this level of functionality. It’s assumed that Playstation’s purchase of Gaikai has instantly given them the upper-hand advantage over Microsoft. However people are quickly forgetting that Microsoft already have something under their sleeves, and the information has been right under our noses this whole time.

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thekoalition.com
rbailey4839d ago

Good Article and a point that no one seemed to pay attention to. E3 should be VERY interesting indeed.

fr0sty4839d ago (Edited 4839d ago )

Sony didn't just buy Gaikai and their knowledge, but also their patents. I'm sure MS will have an answer to Sony's cloud gaming plans, but I wouldn't say they are as far along as Sony is with Sony having acquired an entire company that was already up and running.

muttley654838d ago (Edited 4838d ago )

good comment FROSTY

im sure everyone is HYPED UP

but at the moment lets everyone take a step back and ask ourselves: has SONY prevented future hackers from hacking ps4 like ps3 was 2. will there be heatsink an reballing issues like ps3 had those are my 3 big concerns. what would be a reasonable price tag?? over 450 be to much.

this is not trolling or being funny but reality facts.

after reading the article MS is to out do sony with onlive cloud?? if that is MS Trump card then they are in for BIG surprise come this E3

Martywren4838d ago

@muttley65 no system is unhackable;)

totallysane4838d ago

one thing i heard years ago still sticks with me to this day. if its electronic it CAN be hacked. the only unhackable electronic is the one thats not turned on. and I'm sure there is probably a way around that as well.

STREET x KING4838d ago

Isn't Microsoft's r&d budget for cloud 8.6 billion!? And they recruited onlive employees... yup MS definitely has something up their sleeve.

trancefreak4838d ago (Edited 4838d ago )

Both consoles will be nearly the same but unique and, I am excited for both. For the power of the consoles Ps4 and Nextbox, I will let the games decide which console I play on.

I am sure both Sony and Microsoft will have had plenty of time to impress with designing their respective architectures. This last console generation was one of the longest and we now know Sony was working on the Ps4 not just hardware but the whole platform for 5 years.
Microsoft is no slouch either and having a windows 8 core OS with its capabilities both sides of the fence should be pleased with their perspective systems; If they are not dual console owners.

In short, I am just excited to get the next generation started. I will own both consoles for their exclusive content because I will enjoy both.

+ Show (2) more repliesLast reply 4838d ago
GribbleGrunger4839d ago (Edited 4839d ago )

Microsoft will tell you what they intend to do with Cloud gaming ... they may even have a target mock up or two, similar to Milo on the Kinect.

On the other hand, Sony will SHOW you what they're DOING with cloud gaming and have ACTUAL demos, similar to Sorcery on the MOVE.

Anyone going to mention 'copying' here? ... no? I must have hidden the irony in those sentences too well.

Mike, your there again? I don't follow you about do I. In fact, I don't follow anyone about. And are you just going to comment on my posts when you consider them negative or are you going to extend to other posts?

MikeMyers4839d ago (Edited 4839d ago )

"Sony will SHOW you what they DOING with cloud gaming and have ACTUAL demos"

Will they be showing it on actual hardware this time?

You see, anyone can make a sarcastic comment and give little jabs here and there but you know who should be doing that? Sony and Microsoft, not gamers.

At E3 prior to the release of the PS3 Sony showed a bunch of CGI trailers and Sorcery was delayed and fell flat after it came out, and now you want to mock Microsoft?

I don't understand you guys, you whine about how the media treats Sony, you whine about trolls and all the negativity, yet the first chance you get you're right on the attack being complete advocates for Sony's marketing campaign.

LOGICWINS,

Whatever they do they know they have an uphill battle now. Sony has eliminated the key areas that Microsoft had over them. The PS4 will have a very quick start up time. No more waiting and waiting just to play a game. With Gaikai they are serious about having a great online presence, something Xbox Live was known for. The PS4 also sounds like a developers wish list so no more inferior ports.

Now the focus will be on Microsoft to show how serious they are about actual gaming and not apps and securing partnership deals.

GribbleGrunger,

If you're going to be out here in public then you should expect people to call you out if it's justified. It's your job to defend your position, not to deflect.

LOGICWINS4839d ago (Edited 4839d ago )

Well, we don't know what MS has up their sleeves. Whatever it is, I'm pretty sure they know it has to be big. I'm thinking they're gunna make a deal with Steam. It's the only reasonable move I can think of that would make the 720 stand out from other consoles. In fact, I'm going as far as to say that Microsoft will buy Valve. Thus, the 720 and the Steambox will be the SAME thing.

@MikeMyers- I'm really excited to see what Microsoft can do when they're backed into a corner. They've never had this much pressure on them before.

CyberCam4839d ago (Edited 4839d ago )

@LOGICWINS:
Gabe has been quoted as saying that he will never sell out to a big corp. He would rather have the company fail than to sell out and be let go in 3 years! That's what usually happens when a company is bought out.

Apparently quite a few companies have tried purchasing Valve before.

LOGICWINS4839d ago

^^He also said in an interview with Geoff Keighly that Valve had nothing in the pipeline for the PS3. A few months later, he was presenting at Sony's E3 press conference to announce Portal 2.

pixelsword4839d ago

They got 99 problems but a cloud ain't one.

greenpowerz4838d ago (Edited 4838d ago )

Sony will show us PS4 features and services in depth like they showed PS4 hardware at its very reveal? ;)
Sony purchasing that company shows the opposite of what you're saying.

Sony knows MSFT has been working on this concept for years hense Sony buying that company as a short cut.

you didn't notice that the PS4 sounded like a Xbox 360? But beefed up! PS4 is everything the Xbox 360 is now and the Xbox720 is/was rumored to be(yet no PS4 console because of a recent change of specs reacting to MSFT rumblings)

PS4 doesn't exist It's just concept and idea's thrown together from its competitors. That is why its grand reveal boasted specs but showed little evidence of it existing. No live demos of boasted features and services, no live demo of hardware just PC running everything with Target PS4 specs.

I just hope Sony is being straight up with you guys this time from console launch date(s) to console capabilities.

Gorilla_Killa_X4838d ago

@ greenpowerz

Lol. Conspiracy theory much.

frelyler4838d ago (Edited 4838d ago )

@Logicwins

Steam will never ever be bought by MS. Steam is the antithesis to MS's business model. On it's own Valve is a billion dollar company, they don't need to sell and Gabe Newell has publicly said MS has too many restrictions. It would be cool, but the business models are complete opposites and MS loves having things locked down and under their direct control.

DigitalRaptor4838d ago (Edited 4838d ago )

@ greenpowerz

LOL Conspiracy Keanu! Your little tirade across several articles is convincing no-one. Not because Sony fans populate here, but because you're talking crap about stuff that only comes across as bitter and twisted, instead of showing hope for what was a positive showing. Most normal people can see that Sony has accepted the mistakes of their PS3 decisions to build what is, yes, a supercharged PC, but a console that is a developer's dream - thus should have gamers very excited indeed.

Quite simply, you can't deal with the fact that Sony has been getting positive reactions from not only press and gamers, but developers have come out to praise and acknowledge the direction Sony is going in. And now that arguments like "hard to program for", "inferior multiplatform ports", "inadequate online" are things of the past you're desperately clinging on to the hope that Microsoft will have the upper hand like this did this generation. The fact is, Microsoft were given that opportunity by Sony's lack of foresight this generation, and that mistake won't be repeated.

"PS4 doesn't exist It's just concept and idea's thrown together from its competitors"

What this is is a theory thrown together by you. It's basically throwing shit at the wall and hoping it sticks - but as we all knows the proof is in the pudding and like with so many of these premature Xbox/media arguments - you're proven wrong time and time again, and once PS4 comes out with all these fully functional games and features that gamers will be talking about, you will be eating crow for another generation running.

I find that funny, because whether you're trolling or not, you're convincing no-one that you're right, because even Xbox fans are taking notice of Sony's positive re-direction.

And PS4 is taken from competitors? So instant streaming is a competitor's idea? Which competitor is that then? Which other of Sony's competitors will allow you to jump into a friend's game and take over from them? Which other company allows instant gameplay uploads and sharing? I guess Kinect was the first of its kind... or I guess that they were inspired by the concept of the EyeToy. Not quite sure there. Or maybe the "entertainment hub" was Microsoft's idea, or maybe Sony had focused on that in the early days of this generation, whilst Microsoft lapped up that in the Xbox 360's latter days.

Do you not think that Sony buying a company to ensure a positive direction for their ambitions is the same thing as Microsoft buying a company to focus too many of their resources on casual motion-control based fluff that they also think is a positive direction for their ambitions? Double standards are very, very easy to spot mate.

I really don't know where you're getting this crap from, but it's definitely making me laugh. How does a console based on 5 years of hardware R&D, that developers are excited about based on development experience,, not exist??

Ju4838d ago

@Green. You are really trying harder and harder each round, aren't you? You'll see metal early enough, trust me ;)

+ Show (7) more repliesLast reply 4838d ago
ABizzel14839d ago

"Microsoft held an event in which they invited all the former OnLive employees. This lead to Microsoft recruiting the majority of OnLive’s previous employers. In my eyes this is confirmation that Microsoft aims to completely outdo Sony when it comes to cloud gaming."

Gaikai was better than Onlive to begin with. It uses a better method of streaming the games allowing gamers to have much better connections, faster streaming, better graphics, better video compression, and better effects.

The only advantage Onlive had was playing games at 60fps (which was nice), but Gaikai is still more responsive, has less input lag, and suffers huge graphical downgrades (as in below PS360 levels).

Gakai has some work to do before streaming is a solid source for gaming. They need more servers, a way to reduce input lag, and more powerful hardware to boost game quality up to 1080p @ 60fps based on current PC standards. The first and last easy to do, and input lag should go down as more servers become available.

OnLive; however, has some serious work arounds they need to get done. Lag input, image quality, more servers, better hardware, and the fact they had to basically rebuild their team after going bankrupt. Both need work, but OnLive needs a lot of work.

darx4839d ago (Edited 4839d ago )

Of course it's better it's Sony. /s Now cloud gaming is awesome /s

delboy4838d ago

agree with darx

Onlive and Gaikai where on pc first, and everyone was like, ah it's shit, has input lag, bad picture quality and so on.
But when Sony shows streaming games,and now suddenly it's great and wow.
WiiU brings perfect offscreen gameplay without any lag and people say it's shit.
But when Sony shows offscreen like gameplay with Vita which is full of lag and worse in any aspect compared to wiiu it's great, It's Sony so it must be great even if it's not.

ABizzel14838d ago

I really don't know where you two are coming from.

Saigon4838d ago

@delboy,

No offense but that is BS...I see what @ABizzel1 was trying to say. Pretty much with the addition of Sony, the streaming should improve a great deal, not because of Sony itself, but because they will have the financial backing to improve what is needed to stream at full capacity. This will be the same situation with MS when they launch their streaming Live service with the neXt Box. If all of the streaming companies out there had the financial backing of big companies, streaming gaming would be more successful

ABizzel14838d ago

@Saigon

I don't see how you got that from them, but even what you said wasn't exactly what I meant.

Yes with bigger companies backing them streaming will be better.

But Gaikai was already better than OnLive before Sony or MS even thought about buying them. Gaikai offered better graphics, less lag input, faster streaming, and better video compression than OnLive when both companies were on their own.

OnLive's best selling point was it ran at 60fps.

Now this is where your comment comes into play. With more support it's going to be easier for Gaikai to get their service up to a premium standard (720p / 1080p, 60fps, max 150ms lag, low powered ISP connection capable) than OnLive.

That's because Gaikai has been at work this entire time, while OnLive had to go through a foreclosure, Bankruptcy, negotiations with MS, and get a team strategy to combine what they had and what MS has into one smooth experience.

Urusernamesucks4838d ago

There both frogotten shit but the fact that onlive can run at 60 fps is impressive.

darthv724838d ago

let me ask you this. Would it not be safe to assume that with MS streaming tech, the potential for onlive would also be a better service?

MS and their silverlight for video streaming over live is significantly better than what they offered before.

They have the financial backing to take the onlive approach and make it better just as sony would do to take gaikai and make it better.

When the two were on PC they were essentially themselves. having to make compromises to their delivery to achieve the same result of streaming pc games over the web. Each one had a slightly different approach but still.

Now if both get full backing from companies that are serious about such a direction then it stands to reason that the imperfections both displayed would become less of an issue.

This is all speculation anyways. Onlive was always the rumored buyout rival for gaikai when gaikai was bought out. Its only natural to try and associate the two in such a way.

Ju4838d ago (Edited 4838d ago )

Well, Gaikai as we know it doesn't exist any more. They have been integrated into Sony.

MS hiring OnLive personal does not change the fact that they might have bought some talent but no IP (and no whitepapers or technology in that respect). MS will have to start from scratch.

Gaikai will become the Playstation Cloud. I would not hold my breath waiting they'd stream anything else than PlayStation games, and I also would think, this might be the same as PlayStation Mobile; a little bit of a step child without a focus.

The second part where Gaikai will become available immediately is the new PlayStation Network. I also think, the "Gaikai" branch in Sony will most likely build Sony's new Network infrastructure. But now with Sony's backing and PlayStation focus.

ABizzel14837d ago

@Darth

Yes, it's just they have more work to do than Sony does with Gaikai.

Sony is replacing PSN, MS is likely trying to figure out how to evolve XBL with this service.

With the right backing both should be able to get their services up to a solid standard, but I have a bit more faith in SOny and Gaikai, because Gaikai was nearly there bach when it was a standalone service. Online had a ways to go.

+ Show (6) more repliesLast reply 4837d ago
CyberCam4839d ago (Edited 4839d ago )

The biggest problem MS have is that although they have the OnLive ex-employees, OnLive's technology is patent and can't be used without paying licensing fees to the OnLive creators. They will have to create something simular but can't encrouch on OnLive's patent!

MS still have to create their own technology and that will take some time to get right!

JeffGUNZ4838d ago

How do you know Microsoft doesn't have it up and running and hired the staff of onlive to work on and bring enhancements to?

CyberCam4838d ago (Edited 4838d ago )

We'll have to wait and see, won't we? I'm just going by the Sony/Gaikai situation. Sony mentioned that it would take time for them to roll out the projected cloud features, and that's with an establish technology. MS's technology hasn't been implemented nor proven yet.

Ju4838d ago

The "Cloud" Sony mentioned is a long term project. It will not happen any time soon. They will use the PS4 to build a high performance networking infrastructure first. I would even go so far to say, it might never come. It is a wait and see situation for Sony. It can take years to build this network - we are talking about a global high speed network to reach the majority of their audience so they can play their games. Right now, selling (projected) 100Million thin clients (the PS4) is the immediate goal - and what is possible today. But depending where we are heading with internet technology and market development, I could imagine, a PS5 could be a server side installation - byt that time everything might be up and running - and the PS4 woud be a great client which by that time will be installed in million house holds. But that is more a vision than a plan. Too many unknowns. - IMO

shutUpAndTakeMyMoney4839d ago

This is not a surprise.1st party game wise I think they will fall behind sony. Media features is a no brainer for MS.

AngelicIceDiamond4838d ago

You and 100 of others will be proved wrong come MS E3 or whenever MS decides to show the new console.

Playing the waiting game. I can't wait to prove you fanboys wrong.

MysticStrummer4838d ago

This is what matters to me. The new features Sony showed were cool and all but I imagine most of that will require a PS+ subscription so I probably won't be using that stuff. Exclusive games are what it's all about for me when I choose a console. I'm not interested in buying games for more than one platform so I go with the one that has the exclusives I want to play. For some that would be Microsoft. For some that would be Nintendo. For me that's Sony and there's no contest.

joab7774839d ago (Edited 4839d ago )

In the end, we will see that they both are as similar as they are now. And games will be ported to the lesser quality. So, the only thing that will matter is price, online price and exclusivity, which ironically is what separates them now. And go figure, they are similar in units sold too. I think they know that it works in both their favors to compete against one another...fanboy vs. fanboy. This way the industry is happy and both of them are successful, happy and making money. I dont think it would b good for either if the other went under. Also, together, they can hold off valve and dictate software made, keeping pc gaming to a minimum. They were never corporate spies because they talked with one another the whole time. This is my conspiracy theory.

nukeitall4838d ago (Edited 4838d ago )

Of my personal experience with Gakai and OnLive, I want very little to do with it.

It's one of those things that sounds great, but in actual use is laggy and has compression artifacts all over the place. It's like playing a bad mpeg movie in high resolution outlining the problems even more.

Cloud strategy should not be about streaming video game feed, because it works like crap even on my super fast fiber optics internet connection.

I think gamers will be disappointed when they actually get to use "streaming cloud gaming" in their home and that is why Gakai was sold and why OnLive failed. We just aren't there yet, and likely won't ever be, because the graphical leap will hit a limit where people no longer care and that hardware will be super cheap negating the whole streaming cloud gaming.

I hope MS just embedds the whole damn chip in the next Xbox for BC. I will even pay a little extra for that.

SatanSki4838d ago

Yep, i cant imagine playing streammed games. They look and play like crap.

showtimefolks4838d ago

E3 should be a lot of fun

more competition means better content for gamers. with all these announcements and upcoming announcements surrounding ps4 and next xbox i think wiiu will be a forgotten device

even at E3 everything will be about sony and ms so nintendo really has to bring their A+ game

+ Show (5) more repliesLast reply 4837d ago
doctorstrange4839d ago

The difference is Sony bought Gaikai as a whole, meaning they bought the whole architecture that Gaikai spent years on. With OnLive hires, they don't get any of that and have to start ground up.

maniacmayhem4839d ago

You really think that what you mentioned is some kind of hurdle for a giant software/hardware company like MS? You'd be fooling yourself if you think that MS couldn't match or exceed what Sony has with their cloud service.

Dragos754839d ago

People tend to forget MS has been pushing cloud for years now. Even when sony was pushing BR disc MS was saying that cloud was the future. It was a smart move buying Gaikai. It probably saved them tons of money but then again it will cost them tons to get the thing up and running the way they want. I bet MS is one step ahead of them in this.

mistertwoturbo4839d ago

You'd be fooling yourself to think even Microsoft can magically pull a streaming cloud service out of their @$$.

It is some complex stuff to implement. Why do you think OnLive failed in the first place?

1. It's hard.
2. It's hard.
3. It IS HARD.

If it was so easy, we'd see more companies do it. But what did we have? Gaikai and OnLive, with the latter failing.

maniacmayhem4839d ago (Edited 4839d ago )

@Misterwoturbo

"You'd be fooling yourself to think even Microsoft can magically pull a streaming cloud service out of their @$$. "

MS already have a cloud service, in case you missed their Windows8/laptop commercials where they promote their cloud.

Are you really comparing start up companies to MS who have already established a well cemented foothold in the technology field? You think MS can't pull it off because it's hard, hard, HARD and yet OnLive and Gaikai could but couldn't maintain only because of lack of services, profit and money. Both of which MS has ample of?

As the article stated MS has employed a number of people from OnLive who already have the knowledge and experience of how a cloud gaming service works and functions. That and MS's own computer scientists, you really, actually believe it's too hard for MS?

I think you're the one who's fooling yourself.

Sheikh Yerbouti4838d ago

For one he said STREAMING cloud service...suggesting the additional functionality that makes GAIKAI different from Amazon or DropBox.

Patents will be another barrier, like others are saying.

Don't put too much faith in a company that thought a software solution would fix RROD. Just saying...

+ Show (1) more replyLast reply 4838d ago
rpd1234839d ago

That might actually be better. You build the system from the ground up for the console, not the other way around. Either way, it seems that both companies will have cloud gaming next gen.

dafegamer4839d ago

wasnt gaikai a stronger company than onlive overall?

Studio-YaMi4839d ago (Edited 4839d ago )

People "tend" to forget that fact,ignore them ! xD

JeffGUNZ4838d ago

Microsoft didn't buy onlive, they hired a group of their employees who are probably tasked to running and maintaining their OWN cloud service. MS already has cloud service with Windows 8/Tablets/Windows phone. You think they don't have something ready for the next gen????

majorw24838d ago

Having a 'Cloud' to copy office files to is quite different than a 'Cloud' to stream games running on central servers.

http://en.wikipedia.org/wik...

MS has not been a part of the 'Cloud Gaming' field until they hired some left-over OnLive employees.

http://en.wikipedia.org/wik...

Venomousfatman4839d ago

Now I bet you a lot of the next console war is the war for Streaming Retail Games. Which company can deliver the best and seamless service around. Going to be crazy over the next few years once these new consoles are out in the market.

Qrphe4839d ago (Edited 4839d ago )

Sorry, I replied to the wrong person.

MadMen4839d ago

MS is a software company first, no doubt they are more than ready and already years ahead in planning on this for Xbox.

Qrphe4839d ago

The same could be said for Gaikai since it had been working for years on this stuff exclusively.

But you're right, Microsoft, as a large corporation, has been researching this for years just like many other projects that we have no idea they've been working on.

Show all comments (123)
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai23d ago (Edited 23d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio23d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing23d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9223d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit23d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing23d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9223d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

Read Full Story >>
blog.playstation.com
26d ago Replies(1)
BeHunted26d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8526d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele25d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla25d ago (Edited 25d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk25d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay25d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 25d ago
Athlon10126d ago (Edited 26d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit25d ago

Its not the war. Its the RAM issue.

jznrpg25d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10125d ago (Edited 25d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14925d ago

Oh no...should I get the Pro now before the price increase?

70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

Read Full Story >>
gamedeveloper.com
Eonjay25d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn226d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers26d ago (Edited 26d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn225d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown25d ago

You don't really know how this works huh?

Profchaos26d ago (Edited 26d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay25d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay25d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac25d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger26d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300025d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde25d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood25d ago (Edited 25d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde25d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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