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Why Sony Need To Change Their Controller Layout

Gary A. Swaby of TheKoalition writes: We return with our ‘pre-Sony Meeting’ podcast to discuss the latest in the gaming industry.
Before Sony sends the media world in a frenzy this week we thought it would be best to record a show before, to get our final predictions out. Myself Edward V and Anthony Frasier chopped it up about a few different topics, such as the leaked images of the PS4 prototype controller. One of us felt like Sony should have changed the actual layout of the controller, find out who and why by pressing play.

We also discussed the new Bungie title Destiny, are they doing a good job promoting this game? Will it really have a ten year life-span?

Last of Us was delayed by Sony, but why? It is now releasing the week after E3, so was this delay perhaps a strategic move on Sony’s behalf? Do they plan to reveal something at E3 that will persuade more people to buy Last of Us?

Edward V also spilled the beans on what he thinks of Metal Gear Rising: Revengeance, s...

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thekoalition.com
ElectroJade4819d ago

It’s a good week to be a gamer indeed. I really hope they utilize the touch screen on the PS4 controller well. I can only assume how much battery power it will waste if they don't.

DatNJDom814819d ago (Edited 4819d ago )

I say lets try it out first before saying that they have to change it. I definitely want to try it out before I decide. I'm not gonna go by a picture.

Donnieboi4819d ago (Edited 4819d ago )

For what? Once it comes out, Sony is sticking with whatever design came in the box. That's why they need to slightly change the controller before release. The touch-panel makes more sense in the back since we wont need to take our thumbs off of the analog and face buttons just to use it. If they leave it in the front, then it would be nearly useless for games since the only fingers i'd have freely available (after extending thumbs to use a frontal touch pad) will only leave me with the ability to use shoulder buttons only. If u ever played a vita, u would know that the BACK panel is a great addition because u dont have to stop using analog's/face buttons just to use back panel at the same time. So it's like having even MORE buttons. But putting it on the front ruins that. Also, using it in the back is just as intuitive as being in the front when it comes to navigating menu's.

I once heard a guy on n4g say he wants panel in the front because he wants to "see" where he's pressing on it: but he failed to realize that u are only FEELING your position on the pad, as "seeing" it is useless because your eyes will be fixated on the tv screen (the front panel displays no extra images). Using it on the Vita shows that it's usefull most in the back. But in the front it's less usefull. Look at the Keyboard QWERTY mini pad attachment that goes in the same area of the front of the ps3 controller that sony sells. That got notoriously bad reviews on Amazon and other sites BECAUSE extending the thumbs out that far is hard for the thumbs, takes your eyes off the screen, and renders the analog and face buttons useless when diverting your thumbs to the center of controller.

How about this: if the cost of touchpad is dirt cheap, then put a panel on either side (both). But if it's costly for sony to put two panels, then only go with one in the back, as it could greatly improve games like FPS games. But I doubt it is costly since even the Ouya controller has a touch panel and yet the controller is kept relatively affordable. So two panels likely wouldnt raise price much more at all

History repeating itself? Sony needs to reconsider the value of putting the pad in the back as opposed to the front.

Edit: also, I see some disagrees, but no intelligent counter arguments. I get blasted for sharing my opinion, but no one has their own. Gotta love the n4g community.

MmaFan-Qc4819d ago Show
infamous-butcher4819d ago

"The touch-panel makes more sense in the back since we wont need to take our thumbs off of the analog and face buttons just to use it. If they leave it in the front, then it would be nearly useless for games since the only fingers i'd have freely available (after extending thumbs to use a frontal touch pad) will only leave me with the ability to use shoulder buttons only."

I don't know about you Donnie, but I can comfortably hold both analog sticks and use the D-pad/start select/face buttons with my index fingers with no discomfort and minimal stretching. I do it all the time in borderlands and battlefield.

Donnieboi4819d ago (Edited 4819d ago )

@ mma fan: Whoa there buddy. I know i wrote a lot, but it was just my opinion. My problem was not the disagrees, but the lack of counter-arguments. And you just proved my point. Wasting your lone lil' bubble and u still didn't provide a counter argument. How very useless.

At least butcher above me gave his opinion.

OneAboveAll4819d ago

Ugh, no. I can clearly see by the picture the thumb sticks are still in terrible positions and NEED to be moved to more comfortable positions. Ala, 360, wii U pro.

edgeofsins4819d ago

The touch pad on the front is supposedly a screen that shows multimedia function. You could basically go through your music list on the tiny screen without exiting or putting the game on hold.

It isn't a simple touch pad. That is why it has the glossy screen to it. That is of course if the source is correct.

+ Show (3) more repliesLast reply 4819d ago
darthv724819d ago

either a mockup or perhaps it was a prototype of a controller that had dual touch pads where the dual analog sticks are.

Strangely enough, i can see more function from that than sticking (no pun intended) with the twin sticks. you figure the twin sticks offer directional movement and depressing them offers a click to act/react like another button.

Yet with the touchpad they could achieve the same directional movement and you could tap on it to activate like pressing a button. They could also open the possibility for developers to use those pads for other functions within a game or app.

i know most are turned off by touch interface. That could be because the right company hasnt done it justice. Sony has enough experience to actually make a touch pad work in this case.

Rather than simply push the idea aside, just give it a real thought of something like that being used in place of the physical twin sticks. There is more potential from something if put to the right use by the right company.

Wintersun6164819d ago (Edited 4819d ago )

A touchpad or screen will never be able to replace analog sticks. With analog sticks you automatically know what position it's in. I've played quite a lot of games on my phone that emulate an analog stick or d pad. It simply doesn't work as well even after practice. The physical feedback can't be emulated on a level surface.

I don't see protruding outside edges as a viable solution either. It would be better compared to a completely smooth surface like a phones touchscreen. But it would still be near impossible to do more precise movements compared to physical analog.

darthv724819d ago

I agree that i too like the physical feel but we have seen so many bad emulations on touch devices that why would it be hard to imagine (even for a momemt) that we get one that is done to perfection.

All Im saying is dont count the idea completely out until we have seen it done right. It takes many times to get something right and the evolution of the PS controller started off without the sticks.

I know how integral a part of their controller they have become which is why I think them evolving the controller into something that can offer more diversity in how its used instead of what we have come to expect.

That is usually how it works. You get so many failed attempts that tend to turn people off until something comes along and does it right. then it isnt so bad and more ideas can come of it. timing is the key and in this day and age of touch everything it just makes sense that sony would offer a better touch control interface than what people are accustomed to.

No matter if they do twin touch or a single touchpad like in this controller, it looks like they will be adding touch regardless. People need to be more open minded to how something could be used not closed minded that it simply exists.

Wintersun6164819d ago

I'm not completely against touch surfaces, but analog sticks are too important and pretty much perfect at what they're supposed to do. Don't fix it if it's not broken. A controller has plenty of other viable places to put the touchpad, I don't see any reason why it should replace a tried and true mechanic which everyone is used to over many years of gaming.

4819d ago
aceitman4819d ago

im sure u can use the ds3 in it too, they will have this for the simple fact that its in every system so no one has to buy it separately .

+ Show (1) more replyLast reply 4819d ago
MooseWI4819d ago (Edited 4819d ago )

The reveal is tomorrow (hopefully). Too much talk ha. Not too much longer to find out..

I am scared and excited to see what "next-gen" is going to offer. If it's much at all or a lot.

SlyFamous024819d ago

Nothing wrong with the controller layout, one thing they can get is the trigger from the xbox.

stage884819d ago (Edited 4819d ago )

No, the 360 triggers are too skinny.

-Alpha4819d ago

I like the Move trigger a whole lot. Reminds me of the Gamecube trigger, which was just a joy to press.

I just hope it has some good resistance to make gripping the controller as a whole more comfortable. I wouldn't even mind if they went back to Dualshock 2 L2/R2 buttons, actually.

AznGaara4819d ago

They have to keep the control layout and shape relatively the same. Its a defining feature in their brand that separates it from the Xbox controller. When you see that layout you automatically think "Oh thats a Playstation controller."

T24819d ago

Sorry but xbox controller is too fat and heavy , no elements other than party chat should be borrowed from xbox

Show all comments (22)
80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

Read Full Story >>
blog.playstation.com
4d ago Replies(1)
BeHunted4d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy854d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele3d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla3d ago (Edited 3d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk3d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay3d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 3d ago
Athlon1014d ago (Edited 4d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit3d ago

Its not the war. Its the RAM issue.

jznrpg3d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon1013d ago (Edited 3d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz1493d ago

Oh no...should I get the Pro now before the price increase?

80°

Former Xbox Exec Says Developers Didn't Want a Sony Monopoly

Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.

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insider-gaming.com
17d ago Replies(2)
Reaper22_17d ago

I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.

CosmicTurtle16d ago

I think MS were and still are the richer company. They tried to acquire Sega back in the day (and considered doing so again more recently), they obviously bought exclusivity to Halo which was originally shown as a Mac title. I don’t think as a company MS can claim the moral high ground here. It’s a wilful lack of self awareness.

Of course Sony would try exactly the same if they had the resources, but when the PS2 dominated the industry was in a much healthier place with an abundance of great third parties.

This has been a depressing generation as far as first party decisions are concerned. The fact we are debating business plans rather than which game is better is a sad reflection of the state of things.

Darkseeker17d ago (Edited 17d ago )

There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.

S2Killinit16d ago

MS was definitely a bad influence on gaming.

raWfodog17d ago

I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.

I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

Reaper22_17d ago (Edited 17d ago )

But first party studios aren't enough. They only make up a small portion of the industry. Without 3rd party there would be no industry for Microsoft or sony.Developing games take time and money and sometimes you gotta make moves to stay competitive.

raWfodog17d ago

Nah, I never said first-party was enough. I said it’s the ‘best way’ to drive gamers to your platform. 3rd-party is a free-for-all and there’s no guarantee that gamers will use your hardware to play the game. If you want to push your own software and/or hardware you need first-party, or at least exclusive deals with third-party studios.

SimpleDad17d ago

They Shure did a great job... 25 years later Xbox is dead.

Reaper22_17d ago

Then why be so emotional and continue to talk about it. Xbox will never die be ause it stays in so many people's head.

lodossrage17d ago

How can you even see him being "emotional" in that comment?

If anything, you're the emotional one, constantly trying to go at anyone that says anything against Microsoft. So when you call him emotional, it comes off as deflection

Elda16d ago

I own an XBSX & I can say it's becoming irrelevant out of the 3 current consoles.

17d ago Replies(2)
Show all comments (34)
40°

Sony Shows Off 20 Minutes of Crimson Desert on a Base PS5

Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.

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powerupgaming.co.uk
BlazedKong43d ago

looks god awful on the base systems