
Real details shared by developers with access to development kits.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.
"An illuminated panel along the top can change colour and behaves just like a Move controller, a development source has told CVG. Combined with the same gyro and velocity sensors introduced with the PlayStation 3's Sixaxis, the PS4 pad is said to be an "enhanced motion control device"."
Okay - if I'm reading this correctly, this controller honors the past while also embracing the future. Call me crazy, but I'm extremely anticipating seeing how it works. This sounds like Sony's philosophy entirely wrapped up in a controller.
I like the fact that it looks like you have a built in trackpad for precision movements, and/ or a built in Move should you choose. I'm not a fan of peripherals, but I don't mind features if they're integrated into a form factor that I already use and enjoy.
Let's be honest, Move was the most precise of the 3 motion types, but also between the Wii and Kinect for being finicky to set up. If they nail the precision without some weird camera setup (super wide lens maybe?) then this could be crazy fun to play with.
Edit: The headphone jack and potential built in mic are also pretty cool.
The more I look at these pictures the more I realise that those analogue sticks are NOT 'concave' They are rounded with an extra lip around the edge.
I heard we can even plug our earphones in!
NOW THATS AWESOME
If it did this when being turned on I would be happy
http://i.imgur.com/I0Q3KPD....