
Corey Moore writes, "Game developers have also created ways to ease reluctant swimmers into the deep end of the gaming pool. Capcom, for example, is at the forefront of such a movement and did so by simplifying the controls for some of their popular franchises. But this casual approach to what otherwise should be 'hardcore' titles has caused quite a bit of upset among seasoned gamers. To this I simply say: Deal with it."

All 21 Classic Games are playable for a limited time 🎮

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has revealed that while it doesn't use gen-AI assets in their games, it is exploring ways to use generative AI to streamline the game development process.
Using Artificial Intelligence (more like Realistic Stupidity) art assets in your games is a great way to get people to boycott your product. We don't need that ugly, unsophisticated, generic, fake art in our games, good on CAPCOM for not using that garbage.
Naw you can't fool us, You work with Nvidia, that's a fact! And here you wanted to advertise but now look stupid!
"To this I simply say: Deal with it."
Cool , but "to this i simply say" your oversimplified crap doesnt sell in the case of DmC , hence failing the entire purpose of said exercice of simplification .
MVC3 and tatsunoko actual retains most if not , all the depth and complexity of the VS genre , it was just a simplified button schemes , wich was complained about , but not nearly as much as implied . All the fans know VS capcom games proposes simple controls schemes and basic special moves input
"Deal with it" or alternatively = "Bend over and take it"