
Previously on STFUandPLAY
Reviews
•Anarchy Reigns
•Call Of Duty: Black Ops II MP
Articles, videos & other happenings
•Metal Gear Solid editorial
•Next gen racers story
•HipHopGamer vs the industry (again)
Featured Topics
•What goes into our reviews? What makes for a good review?
•In game mods and customization
Other Stuff
•Saints Row 4 coming this August.
•Nextbox is online only?
•New Batman Arkham game coming this fall.
•Nintendo is losing exclusive titles
•D.I.C.E
•Michael Pachter says multiplayer is hurting gaming
•Ghost In The Shell: Arise trailer
•Star Wars spin off movies
•Marvel Comics’ Age Of Ultron event
Listener questions
•Will MS charge for XBL if the PS4 has party chat and cross game invites?
•What games that were supposed to be released this gen will be pushed to the next?

A quote from Hideo Kojima brings up the notion of the wavering quality of modern day gaming, and a deconstruction of what constitutes a good game and artistic value follow suit.

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."

A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.
It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.
The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.
Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.
For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.
I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.
I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic
YUP, I can tell this is gunna be an awesome episode.
good episode