
Many project coordinators on crowdfunding sites are realizing the difficulty of logistics. This week's first project is attempting to create a chess set out of a well-loved video game franchise. Do they have the licensing rights to do so?. Our second campaign is a young designer's first foray into independent development and publishing. Lastly our third project is now a gigantic crowdsourcing machine that has doubled its initial goals with weeks still left in its scheduled funding run. Some of the first big projects that reached funding on Kickstarter are starting to deliver their goods to their supporters. Will it be just as difficult for this, the second generation of indie developers, who are using crowdfunding platforms like Kickstarter for the first time?
"The Seville-based (Spain) indie games developer QUICKFIRE GAMES are today very proud and happy to announce that their the tactical rpg “Prelude Dark Pain“, is now fully funded via Kickstarter." - Jonas Ek, TGG.

Discover the Kickstarter campaign for Deliver Us Home, the latest installment in the popular game series by KoekeN.

Hotly anticipated Celestoidvania, Lucid announces Kickstarter Demo release date. Exciting news for anyone backing the game.
I expect Cryamore to make an eventual appearance on the PSV/3DS, though I'd rather it be on PSN.
If i had the cash, I'd kickstart Homesick and Craymore. Pretty unique games there.