
IGN - New consoles routinely experience growing pains, and the clearest measure of this comes in the visual quality of the video games that come to store shelves. Nintendo is currently seeing that quality gap in the games that come to Wii U, but it's a problem that company president Satoru Iwata believes "time will eventually solve."

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

NE: "We rank the 10 best main series Super Mario games in celebration of the recent MAR10 Day with 2D and 3D included."
Best 2D, Mario World, best 3D, Mario 64. Can't say there's been a bad one, although Mario World 2 wasn't a true sequel. The Mario Land games were good (not the first one) and also Wario Land. I thought after Mario 64, Mario 3D World was excellent.

Believe it not, The Legend of Zelda: Breath of the Wild is almost ten years old. It was a massive game for many reasons – it launched alongside Nintendo Switch, was a new take for the series by going fully open-world, and introduced various aspects like voice acting in a mainline game for the characters.
Funny things is, I don't recall ever hearing this much statement coming from Iwata in one month.
Just like so many home consoles lol
Nintendo needs to ignore negative press and just get to making a true 3D Mario, Zelda, Mariokart etc..in stunning HD and the console will sell itself. No other console has these fantastic games.
The CPU is underpowered no matter how you try to spin it, and seeing how it's practically 3 modified Wii CPU's made into 1, and how the Wii's CPU was a modified Gamecube CPU, I don't understand why Gamecube compatibility isn't there, but whatever.
Everything else about the Wii-U is just fine, and make it a worthy successor to the Wii, and I'm looking forward to seeing more games from Nintendo and all the Big 3's E3 conferences.
Time will solve the issue of gimped hardware in an increasingly competitive marketplace where the average cellphone runs technological circles around the Wii U?
Okay.
Time to come with the nice men in the white coats Iwata. They have Koolaid, and checkers at noon.