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30°

What Makes Dark Souls a Groundbreaking Marvel

I was one of the thousands that signed the petition asking Namco Bandai to make a PC port for Dark Souls. I never even played Demon Souls, but numerous prompts from fellow gamers intrigued me towards the Souls franchise. And when finally Dark Souls: Prepare To Die Edition was released for PC, I got my hands on it to see what the fuss was all about.

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illgaming.in
Donnieboi4869d ago

It's hard. And the combat feels balanced.

40°

Sheffield says "[A new Bloodborne game won't] happen unless From Soft decides they want to do it"

Brandon writes: "I could find you 10 companies that have pitched a bloodborne sequel, spinoff, or remake, including my own. It's just not going to happen unless fromsoft decides they want to do it."

Benjaminkno89d ago

Everyone was criticizing Sony for not pushing for the BB remake. Turns out they gave it the green light. The original still holds up really well

STARS89d ago

Man this just fucking sucks, I respect Miyazaki and Shohida's wishes, but Bluepoint would have been the perfect studio to take on a project like a Bloodborne remake. It's still an absolute masterpiece, but the performance and frame pacing could easily be solved on the current hardware now.

70°

9 Video Game Locations That Hit You in the Feels: The Most Emotional Places in Gaming

There are some video game locations which hit you right in the feels. Are these the most emotional places in gaming to visit? Jump Dash Roll counts down 9 destinations in today's feature.

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jumpdashroll.com
got_dam172d ago

Is the OoT screenshot a comp of hyrule field with the Windows Vista desktop layered over the foreground?

80°

Former Sony president Shuhei Yoshida reveals why the original PS ultimately led to Bloodborne

Sony's bold entrance into the console market back in the '90s heralded the use of CD-ROMs instead of cartridges, which convinced several companies to jump on board the PlayStation train. It turns out FromSoftware was one of those companies lured in by the appeal of discs.

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eurogamer.net