
"Hey IGM community, Sam here! Welcome back to the Community Update! Because it has been so long since the last Community Update, I will start us off by explaining the point of this article.
For the past few months, we at The Indie Game Magazine have been making a massive push to expand our community. Our goal is modest – to be THE place for indie developers to interact with potential players, and then give and receive feedback from other developers. The Community Update series is designed to let our readers know what great things happen in our happy forums, and why they should join." - Sam Adonis

These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.

Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.

GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).