
There are probably just two types of guys who would ask for stricter rules: the guy with a secret stash of unsettling private videos and the guy who raises his hand to remind teachers about homework (and it’s often the same guy). Nevertheless, I feel like I can make a case for it, when it comes to the next generation of consoles.
The central point of the argument here is that consoles exist to provide a very different experience from the PC. Simple logic dictates that something, which is not a PC, can never be just like a PC, and it shouldn’t try to be, if you ask me. Consoles have their own strengths and a very important one of them, is their traditionally headache-free environment. We don’t buy consoles to do the complex shit, like getting Halo to run in Microsoft Word or something; we just want the ability to press a button, insert a game container of some sort and start blasting away.
Nintendo is one company that seems to realize this (or they haven’t gotten ‘there’ yet) but the other two have been introducing elements to disrupt that advantage. I feel like it’s very important that Sony and Microsoft take a page from Nintendo and tighten the screws when it comes to the following:

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.
This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.
This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.
I’m not even sure MS has that endurance with Xbox yet
Helix is going to be stupidly expensive
Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential
I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought
That's going to be ps6 vs Helix
It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs
Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.
i fully agree with all 3 of these
Yes to all 3 of these! I like to make a list on all three on how those could be better.
1. regulate example: $0.50 to $1 for costume DLC, $3 to $5 for a new mode, $10 to $15 for a full blown expansions.
2.I see some games doing it right. Like if any of you saw Gravity Rush trophy list. It shows the games trophy but it shows the DLC trophies below but separately.
3. I agree to stop retail exclusives! Should leave the exclusives to the special editions or collectors if people want that extra something. I like receiving the retail exclusives bu sometimes it's annoying seeing Best buy has something I like and then Gamestop has something better but I would like both!
I Agree with all 3 of these 100%:
3. Regulate DLC - The author has some good ideas for this, and I'd like to add Season Passes is basically a guarantee companies will sucker people into something they don't need. Companies like Namco have my respect because so far for Tekken Tag 2 they had their added characters free, and charge for soundtracks (something you don't NEED) and with Mass Effect 3 the Extended Cut did help soften the blow for a better ending without charging people for it.
2. Redo Achievements and Trophies - I'm not a big fan of either however I can see where the author is coming from on this; and this also ties back into the Regulate DLC because a lot of gamers feel they "have" to get those extra DLC packs just to get their score up again. I have other opinions about this however I don't want to sound biased so I'll keep them to myself.
1. Do Away With Retailer-Exclusives - The one thing the author didn't mention is 90% of these "incentives" these other retailers use come later as some big DLC package - which again goes back to the DLC argument. The author also makes a valid point about the constant complaining about second hand market yet places like Game Stop always have some sort of special going on to get people to buy it from them, then sell it back to them later.
This is one of the rare opinion pieces I'd approve because it's something us gamers as a whole need to address otherwise it's only going to get worse. Not only vote with your wallets but it doesn't hurt to voice opinions and speak to the right people about these types of situations and show that we're done taking it in the behind.
1.) Map packs for FPS games need to be cheaper and include more.
EX: 6 maps + 2 guns = $8.00
2.) If it's not a game, it can only cost so much as DLC.
EX: If it's not expansion pack or map back it HAS to be less than $5.
3.) No more selling avatar stuff....those are now Free bonuses.
4.) Lower price on controllers or do a deal.
EX: 2 controllers for $70
5.) Make better quality games that get me exicted to play them.
6.) Art Style is more important than HD "realistic" graphics
EX: Enough with the Brown & Grey.....In case you didn't know.....We ALL hate it.
7.) More Vibrant colors...^
EX: With a better art style you can depict what is what. The ground looks like the ground and the bricks the bricks and the shirt the shirt and doesn't blend with wall or pants or dirt......
8.) Actually be creative like indie developers are.
EX: Pitch good ideas to your boss...if he doesn't like it all of you need to ban together and let him know that he isn't as smart as he thinks he is.
- There is no way a Developer/studio would fire 20-30 of you at once for speaking up.
9.) Grow a pair !