
“Multiplayer?” We scoffed, “For a Mass Effect game? Well aren’t we keen to jump on the bandwagon, EA. Perhaps you’d like to throw in some overpriced DLC for that multiplayer nonsense, too; couple of extra maps for a tenner, maybe?”

One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.

Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.

This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
The multiplayer co-op in Mass Effect 3 was a most pleasant surprise for me, and kept me playing for a while. Like Assassin's Creed: Brotherhood, everyone was keen to judge the game's multiplayer offering without actually have any solid idea of what it would be like.
That's why I'm careful not to leap on the Tomb Raider bandwagog: I'd rather wait and see how it turns out, because so far two games that people said should never have multiplayer have turned out to have two of my favorite multiplayer components: Assassin's Creed and Mass Effect.
Quite a few people I know disliked the idea of having things unlocked randomely, but I really liked it. It kinda brought back the feeling of buying booster packs of stuff like Yu-gi-oh! and Magic when I was younger.
Just started playing on the PC after playing for a long time on Xbox. .....I miss my stuff! lol