
The dust is settling from yesterday's major acquisitions of THQs bankruptcy. Most of the major IPs have been grabbed and today Crytek, purchaser of the Homefront license has released a statement regarding the future of the homefront series.
Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.
Crysis 4 is "on hold" and Crytek is facing layoffs - so what does that mean for the company that was once Germany's biggest games dev + the industry as a whole?
I really want to see a Crysis 4 with all the ray-tracing & path-tracing effects. It would be a shame if they canceled the project. Maybe they could do a kickstarter?
DF
" Crysis is something of a tentpole game series for us at Digital Foundry, with a reputation for being an early adopter of graphics technologies that would later define entire generations of PC and console video games. That includes the likes of screen-space ambient occlusion, sub-surface scattering and ray-marched volumetric lighting, but you could write volumes about just how ground-breaking that first game was "
I really hope they come out and push the industry forward like they used to. I miss old crytek
Pretty sad that the studio that gave us a monumental game like Crysis is now subsisting on microtransactions from a live service PVPVE game.

Crysis developer Crytek is the next studio hit by layoffs, as it announces it's set to lose an estimated 15 percent of its 400 employees.
Maybe putting The Power Rangers in Hunt Showdown will get you some money back. (sarcasm)
Personally I think its great they picked it up--just hope they do story justice. This generation we have seen several attempts at Battlefield style gameplay and think Crytek could very well make Homefront 2 the forerunner of competition.
Crytek does know how to do shooters as every Crysis has solid gunplay no matter if you liked the design choices or not. They've teased vehicles here and there (tank level in original Crysis was probably best) and they definitely know how to do large levels (again, original Crysis). If they can put it all together though I can see myself having a blast.
Plus they've already been working on this for a while. Best thing though, it should be a next gen title so will look so nice (as was planned for '14 last I heard) and probably allow for some intense, higher player count fights (assuming around 64+ as next gen should allow consoles for PC player count at very least--going by BF3 standards).
Crysis 3 looks much better than 2 (which I still enjoyed) and can't wait to see what they're doing with Homefront 2. Cryengine really is insane and just think what another year will make it capable of (for consoles especially).
Right now the Battlefield series doesn't have any real competition, on consoles. Maybe Crytek can make something good with Homefront 2.
Homefront had HUGE potential. Flesh it out to 15 or 20 hours and you can tell an AMAZING story and also compete with the big boys. Hope they do a great job like I know they can!
Homefront is probably in my top 3 worst games I've played this entire generation. The 3 hour campaign felt like it took 30 hours to finish. Hopefully the sequel isn't as terrible.
Didn't play the first. But if Crytek is making the sequel there are two things you can count on. Insane graphics and an engaging story. Might put Homefront in my gamefly queue.