
Danielle D of VideoGameOlogists.com writes:
"How exactly does the videogame industry improve its image? Actually the better question is what image is the industry trying to change? The use of guns and violence in mainstream games? The non-proven belief that games have an effect on real life violence? The “male” tailored content – guns, killing, T&A, explosions, etc. – almost all games share to appeal to that demographic? Or how games are mindless entertainment and not viable in intellectual discourse, aka “art”? (Well, let’s skip that last one.) What image does the Vice President want the industry to portray itself as?"

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
I believe in general the "cool" factor for guns needs to be taken down a couple notches. But its not just games, its all media IMO.
That said, watch an action movie from the 80's. Times have changed for movies. Games are following the same course IMO. Emphasizing other ways to solve problems with out guns. It takes time.
I think the problem is that they never emphasize the emotions behind taking another person's life- just the high.
There is a reason why soldiers and police officers need counselors.
Heck, even the "big bad Evils" usually kill themselves after mass-shootings.
If, media started including realistic psychological reactions to death and violence ("justified" or not) angry-people may think twice.
Most people don't start drugs because they know that the High does not last- the same goes for killing- in real life (IRL)-
There is a nasty LOW after the high.
Not saying this has to be the case for every game or every movie- it would be nice if the emotion content of games would evolve to match what is possible in movies and books.
Let's start by cleaning up video game journalism.
Let the older generations die? Every single issue mentioned about games is just as bad. Hell modelling, acting, music, literature - people throughout all of these show some of the most lurid behaviours possible and that's before you enter the business side of it! Yeah games aren't perfect but even now they're airbrushing girls in hollywood posters to have bigger chests. Dead island features a torso and people go ape shit crazy.
Lie?