
Gary Swaby of TheKoalition.com writes:
Recently our editor in chief Richard Bailey wrote an awesome article 13 Games that will be revealed in 2013. But after his article went live rumours started circulating that Fallout 4 would be revealed by Bethesda this year. I for one am extremely excited at the possibility of a new Fallout game developed by Bethesda. Fallout: New Vegas was cool but we all know that Fallout is rightfully Bethesda territory, and nobody can nail the post-apocalyptic intensity like them.
Fallout 3 was one of my favourite games this generation, and it did a lot of things right. So I don’t have a typical list of 5 things I want from Fallout 4, but I do have 3. Let us know if you agree with this wishlist below.
Fallout 4 on Switch 2 offers 30fps, 40fps, and 60fps modes, with graphics settings differing from PS4 and PS5 versions.

Following Fallout 4's anniversary update, Nexus Mods have assebled an Anniversary Collection of existing mods designed to offer a free refresh as an alternative

A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.
They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.
Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.
So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.
I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.
If you're a Fallout fan, you should check out this article and see if you agree or disagree with the theories brought up.
More Unique Weapons.....I love the challenge of finding those things, especially if your a low level. I used to try and get the Vengeance in Death Claw Sanctuary when I just came out of the vault, I used to go to the tec museum to get some Stealth boys then go....it was tense.
Shame they don't offer that kind of challenge in Elder Scrolls.....mostly everything is just randomly generated weapons wise.
Oh and I know this might sound harsh but don't add children if we can't kill them...look at Mayor Mcreedy in the last game, he was a little prick and I couldn't even blow his smug head off.
i want one of these 2 things:
1: take away enemies that fire on you from afar because the player can't shoot at long range without a sniper rifle but the enemies can.
2: give the player the ability to fire far away accurately.
more than often i would lose a ton of health from enemies firing at me from a mile away with SMG's and Pistols.
I highly disagree with the artcle's #2 point:
#2 - Make loot more meaningful. The author says that theres tons of loot but all he needs is ammo and health?? Whaaaat!? I found every piece of loot in the Fallout universe to be worth something, even if nothing more than a handful of bottle caps at a vendor - especially when you have recipies/blueprints to make weapons and potions.. you'll wind up looking for coveted and abstract things like railroad spikes, steam guages and toy cars.. And remember the "Rock-IT launcher" from Fallout 3??? Once you build that thing, every peice of loot became valuble ammo. Shooting a teddy bear and bowling pins at enemies at high velocity ftw!!
If there's one thing I want from the next Fallout, its a higher level cap. I could play that game all day!