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Path of Exile Developer Video Interview

RPad.TV met up with Grinding Gear Games lead programmer Jonathan Rogers to talk about the upcoming action-RPG Path of Exile. The game takes pieces from Diablo II, Magic: The Gathering, Final Fantasy VII, and Final Fantasy X, blends them all together, and cranks the depth to 11. Rogers talks about the gameapos;s influences, the upgrade system, the character skill tree, why the company decided against using in-game currency, and the companyapos;s unique Kickstarter-like approach to funding.

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Path of Exile’ has just released its ‘Keepers of the Flame’ expansion

"The West Auckland-based (New Zealand) indie games developer Grinding Gear Games, today announced with great thrill that the ‘Keepers of the Flame’ expansion is now available for their ARPG ‘Path of Exile’." - Jonas Ek, TGG.

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Path of Exile 3.26’s New Storage System Was Designed for Map Hoarders

Game Rant interviews Path of Exile game director Mark Roberts about the Secrets of the Atlas expansion and its new specially-designed storage system.

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gamerant.com
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Path of Exile 2 Pre-Download is Up Ahead of Early Access Launch

Path of Exile 2 is up for pre-download on PC, PlayStation, and Xbox, and Grinding Gear Games is holding a Twitch Drops event.

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freetoplayer.com
Jin_Sakai514d ago

I really want to try PoE2 on PS5 but it looks pretty confusing and the skill tree is massive. Closest thing I’ve played to this would be Diablo.

anast513d ago

They simplified PoE2 a bit, not to Diablo levels, but the passive tree will be easier to manage than PoE1. Give it a try, I think you will be surprised if you like ARPGs.

dadavis1992512d ago

I tried playing PoE1 multiple times and it never really clicked for me due to its complexity (and I found the combat a little unengaging).

I've just started PoE2 and I am instantly enjoying it. It's basically what I wanted from Diablo 4. Especially loving the combat so far.

Jin_Sakai511d ago

Dang I might have to pick it up after all. I was just worried about the complexity mostly.