
“Raising ‘Cade” is a retrospective feature about the original gaming arena: the arcade. Every week, we’re setting out around the darkest corners of America in search of a different game to play. The goal? Chronicle every arcade game in existence. In part 5 of our 15,435 part series, we grow mullets, tuck our t-shirts into our jeans and grab a neon blue gun.

This week Fred and Jam tackle the wonderful world of light gun shooters. What started as a mere carnival game evolved into one of the more interactive – and for some of us, fun – genres that has not withstood the test of time. With the advent of newer screens, the technology that made light guns possible is now ruined by delays of no more than a fraction of a second. In this episode we discuss the history, technology behind, and our fondest memories of the games that utilized the light gun peripheral.
This was were it all begun for me in terms of light guns..my old C64 http://www.richardlagendijk...
Light gun games are some of my favorite. I played one in collage that that used a sensor to track your body and you had to physically duck behind shelter. Killed your legs but it was fun. Can't remember the name, post below if you know the name.

Game Guys:
"With Electronic Arts' Medal of Honor receiving a franchise reboot in 2010, Syndicate being rebooted earlier this year, and Maxis' SimCity getting the same treatment in 2013, the Game Guys have wondered what other game franchises could use some attention from the video game reboot gods. For this, we look back to the 1990's and have come up with a list of nine games that stand out amongst the rest."
I would love a new Earthbound, Streets of Rage, Vectorman, Panzer Dragoon, Breath of Fire, Grandia, and SuikOgden. Im also excited for Zelda, Metroid and Fire Emblem in HD on WiiU.
jet moto
medievil
chrono cross
castlevania symphony of the night
legend of legia