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160°

We ballsed things up with Hellgate, Roper admits

"I think that people had incredibly high expectations that we simply didn't meet", Flagship boss Bill Roper has admitted in an interview with PC Zone on Hellgate: London.

Looking back the RPG was surrounded by hefty anticipation due to it hailing from the team responsible for the Diablo series, but it ended up experiencing a rocky launch last year, blighted by major bugs.

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computerandvideogames.com
Joey Gladstone6643d ago

Was it really as bad as all that??? or did people seriously get their hopes up too high?.
....
...
......."The JOEY has Spoken"

Relcom6643d ago

There were alot of technical problems with the game. Alot of people (including me) believe the game was rushed and not finished.

Plus Diablo 2 consumed peoples lives for years and as soon as they heard that Bill Roper was making it and the things they were saying, i expected nothing but greatness.

Superiorrior6643d ago

I played the beta for a very long time, since the beginning, I saw the worst of the problems and I have to say most of the problems cropped up at the end like they said themselves, really unfortunate because this game could become really fun, a little bit more polish could have gone along way as well, the memory leak stills exists which makes it hard to play for hours at a time without wanting to throw a fit on your rig. This game doesn't have a strong story behind it, but the graphics are enough to make you drool, and the constant killing should keep you occupied for months, plus the expansion.

Keowrath6643d ago

One of the most common problems was the spinning glyphs of doom which was the loading screen to get into the actual game. These would spin forever and the game would just sit there. Flagship has been asked time and time and time again what was up but nothing was done and Flagship just left it as we don't know, probably a problem your end goodbye...

I was on beta and I'm not being funny but Beta was smoother than the full release. At least the game bloody worked. I haven't tried to log in since mid January, just can't be bothered and to think I was originally gonna get a subscription.

Yes... The game is that bad but only if you get to actually play it!

Rooted_Dust6643d ago

Hellgate was addictive while you played it, but as soon as you move on to another game you'll probably never pick it up again.

KeenanTheSavage6643d ago

yeah, and I'm pretty sure that that's how it's going to stay. It's not just going to be that amazing game that you can pick up and play whenever you want, and really be able to get into it.

60°

The Making of Hellgate: London - Read-Only Memory

Before Flagship Studios, there was Blizzard North. Originally known as Condor, the Redwood-based studio was acquired in 1997 by Blizzard Entertainment. At the time, Blizzard North was hard at work on the development of the game that would be the cornerstone of everything that came after: Diablo.

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readonlymemory.com
100°

17 Years Later, Hellgate: London Makes Surprise Return With New Game From Original Developer

IGN : Remember Hellgate: London? The dark fantasy action role-playing game came out in 2007 for PC, a year before developer Flagship Studios went bankrupt. Since then, various free-to-play and online revivals have come and gone. Now, 17 years after the release of Hellgate: London, it’s back.

Relientk77766d ago

I remember some friends and I all bought Hellgate: London day one because it was made by some original Diablo devs. We had fun playing it, good memories.

80°

Hellgate: London Is Back On Steam... As A Single-Player Asian MMO?

PC Invasion: Hellgate: London is back on Steam, but it's not what you expect it to be. It's a single-player game in the vein of Asian MMOs.

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pcinvasion.com