
MediaStinger: "2012 was a big year for multiplayer gaming with titles offering a multitude of different ways to get your multiplayer fix. While both Halo and Call of Duty returned this year with very strong multiplayer experiences that involved nice new improvements to help change up gameplay a tad, both still played it a bit too safe in order to not upset hardcore fans and didn’t do anything to help take multiplayer gaming to the next level."

Glenn Israel writes: "As of today and after seventeen long years, I am officially no longer contributing to the Halo universe. There is little more I can say for the moment, though I intend to share this particular story in its entirety when it is absolutely safe to do so next year. In the meantime, I have a message for anyone and everyone who needs to hear it.
I know that the state of our industry seems dire, but never forget that you are *free to choose*. No illusion of security nor promise of wealth or fame or power is worth trading away your health, your dignity, your ethics or values - and no one can force you to. Stay strong, take evidence when necessary, and find where you belong."
He said something very marking . We tend to complain a lot about the industry but deep down I realize that we never have we been offered this crazy amount of games all available for you to play now . You can literally play any sorts of games in 2025 . Nobody is forcing you to buy the latest COD or the latest BF . You’re more of a 8 bit cozy gaming guy there’s a whole niche of modern games for that . You like micromanaging there’s games for that . I feel like we have been spoiled so much we just stopped being realistic and thinking for ourselves . We follow trends cry about stuff online when you are the buyer you have the power .
....wth happened over there?
Does this confirm a new Halo by next year?
What did they want him to do that made him feel it was morally wrong or a insult to his integrity?
Well how about that, a name change doesn’t fix internal issues
Who would have thought

Lifetime sales of 343 Industries' first-person shooters, Halo 4 and Halo 5: Guardians, reached nearly 10 million units worldwide each.
There were reports that Halo 4 and Halo 5 had similar sales to Halo: Reach years ago. The clickbait websites and rage bait YouTubers from 2012-2016 just wanted to spread excessive negativity about the franchise for their own benefit.
So let me get this straight in almost 13 years both games sold a combined 10 millions units.
Now I’m not going to use the obscured mentality and compared it to the amount of consoles sold and say it’s a failure 🤷🏿
Halo 4 is the best multiplayer ever! It’s even better than Titanfall 2. I admit Halo 4 got CoDified but there’s nothing wrong with taking inspiration from other games sometimes and halo 4 did it sooooo well with that speed boost plus sword combo and SAW plus damage booth combo, holy guacamole 🥑
Some crucial improvements to halo 4 could’ve been to boost the power of the AA sentinel, and whenever matchmaking pits people against each other with an armor abilities turned off completely then the map needs to routinely spawn, plentiful, predictable, power weapons. Also, all frame rate drops are unacceptable for a halo game during split-split screen or couch co-op. Just dynamically scale the resolution of the game down but whatever happens don’t let the framer dip in a Halo game for the love of all that is holy and good!
My personal gameplay of getting 30 kills in a 4 v. 4 game of team slayer up to 60.
https://youtu.be/ZYDvior_K-...

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
Starhawk, Warhawk are my 2 best online experiences on the ps3 so far.
Starhawk is definitely the best multi player game of 2012 hands down.
Starhawk's multiplayer was definitely underrated when it came to reviews. I think people weighed it in on the so-so campaign as if it was really meant to be something to stand next to most quality single player campaigns, when what it was was a glorified tutorial with cool-looking scenes to aid in multiplayer and add value to a retail game. The multiplayer alone is one of the most fun and addicting games I've played in a long time. For the life of me, cannot understand why more people didn't see its appeal. Shame about LightBox Interactive too - talented, passionate and generous bunch.
I think PlanetSide 2 has the best multiplayer though, I like to appreciate each game for what it brings.
I didn't like it. The servers would show an excellent connection... For a round hosted in Asia. I'm in New Zealand, so it ended up being laggy. That and infantry combat was not an option, since the vehicles obliterated them. The beta didn't have tanks, and the hawks were easier to kill, which made infantry combat fun. But now you either go in a vehicle or you die. Which is realistic, but not as good IMO.
Guild Wars 2 for best multiplayer.
Starhawk is good but I have enjoyed Uncharted 3's Multi-Player ALOT more!
I prefer Co-op Adventure or Arena over Competitive(It's VERY,VERY Competitve Online!). Most people hate the kickbacks, power plays and sprinting that they added, but I found it fast paced and always a challenge to hang with the Legacys.
I still visit it regularly and play split screen offline alot too.