150°

Why Developers are Choosing Android For Gaming

"I think what is becoming increasingly clear to gamers and observers alike is that the Android operating system is beginning to move beyond the realm of smarphones and tablets and into the realm of becoming a viable way to play games." | Explosion.com

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explosion.com
iwin864798d ago (Edited 4798d ago )

Because it's hell cheap.

TheGamerDood4798d ago

Wait I thought gaming on a mobile device was sheer folly. At least that's what they said about iOS/Apple but I guess the mobs have changed their minds once again?

nukeitall4798d ago

In addition to being cheap and "sort of" open source (with respect to licensing) it also has a huge amount of apps/games available as well as a user base accustomed to it.

Software_Lover4798d ago

It's not necessarily the O.S., but the way devs chose to handle generating money on that O.S. In game purchasing took a huge step forward on Android. It carried itself onto other platforms as well, but the handheld/tablet market is where it has taken off.

Cant count Apple out here as well, but they have a closed system on two devices. Android took it a step further

Murad4798d ago

Not only that, but the way Apple code is said to be ridiculous and hard to comprehend. Which is one of the primary reasons as to why no one hacks any Macs.

nukeitall4798d ago

People doesn't hack Macs because the audience is limited. Apple code is not really any harder than most other languages.

On the flip side, Android has plenty of compatibility issues.

Basically, it is a huge existing customer base as well as being dirt cheap (practically free) to use Android.

Sy_Wolf4798d ago

OSX and iOS are built on Unix. It's not hard to comprehend at all, the reason why malware isn't prominent on OSX is because they don't have the marketshare or prominence in business to justify it.

TABSF4798d ago (Edited 4798d ago )

3 reasons for developers

Its free to develop on Android
There is 100s Millions of Smartphone owners now
Development cycles are weeks or months not years

2 reasons for consumers

Fun games on the go
Cheap so little risk if they're crap

PirateThom4798d ago

I still don'r see how mobile games replaces dedicated handhelds, but I will admit to enjoying Minecraft and Words With Friends on my phone from time to time.

Hicken4798d ago

They don't. People simply see the boom in smartphone sales and assume that since you can play games on a smartphone or tablet, that people are choosing to do so instead of buying a dedicated handheld.

There's nothing to correlate this, but that's never stopped anyone from positing their opinion as fact.

tachy0n4798d ago

funny because it is really easy to pirate with android...

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40°

DLSS 3.8 vs 4.0 vs 4.5: Ultra Performance as Good as Native 4K

NVIDIA rolled out the DLSS 4.5 update at CES last week, adding 2nd Gen Transformer-based Super Resolution technology for all RTX GPUs. The performance scaling varies wildly across the older (RTX 20/RTX 30) and newer (RTX 40/RTX 50) GeForce RTX lineups. We tested NVIDIA’s next-gen upscaling solution across Cyberpunk 2077, Black Myth: Wukong, Oblivion Remastered, and KCD 2.

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pcoptimizedsettings.com
MrDead46d ago

I've been surprised by this, the difference between 4 and 4.5 is very noticeable. It's almost completely or has removed that weird dark ghosting that you'd get in foggy games like Silent Hill 2... and Cyberpunk mixed with a high res texture pack is jaw dropping in ultra 4k.

Also if anyone doesn't know I recommend DLSS swapper, it allows you to inject the latest DLSS version into older games.

batiti9344d ago

totally useless since NVIDIA app release last year... It does force latest DLSS to global settings if you ask the app to do so.

MrDead44d ago

The NVidia app doesn't let you choose which version of, DLSS Frame Gen and DLSS Ray Reconstruction like DLSS Swapper does.

Goodguy0145d ago

Quite amazing. But, this does probably mean devs will depend on ai even more for their supposed optimizations lol.

Neonridr45d ago

no offense to AMD, but this sort of stuff shows that they are always going to be playing catchup. I guess Nintendo can take advantage of some of these features.

badz14944d ago

With the Switch 2? NVidia can easily lock their proprietary tech to their latest GPUs and the Switch 2 will be stuck on 3.5 for 5 more years at least

Neonridr44d ago (Edited 44d ago )

4 and 4.5 are available on 2 and 3 series cards right now. The Switch GPU is based on 3 series architecture, meaning it has access to some of those features. Obviously not as much as the higher end cards, but still some.

TheDreamCorridor43d ago (Edited 43d ago )

"Better than native."

Native 4K in nearly all games nowadays is actually native resolution with forced temporal anti-aliasing.

TAA smears and blurs frames together to soften jagged edges.

Of course DLSS makes games look "better than native" because native alone without any competent AA methods makes games look horrible.

150°

NVIDIA DLSS 4 vs AMD FSR 4 Compared: Ray Reconstruction Makes FSR 4 Look Last-Gen

FSR 4 was a substantial improvement to AMD’s upscaling solution. It reduces ghosting, improves finer mesh retention, and particle effects. In most cases, it delivers similar visual quality to DLSS 4’s CNN model, but slightly worse than the newer transformer model.

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pcoptimizedsettings.com
dveio85d ago

Since FSR is open-source and nvidia's DLSS isn't, I'd personally always prefer FSR.

Frankly, I think all these differences are nice to know (and notice) about if you're playing at DF level. And I totally respect that very small need to max out performance.

But given the prices, I don't think any nvidia GPU advantage justifies paying 1000+ bucks. I don't see any game(s) exclusively (or not) available on PC that offer a fundamentally different and innovative gameplay experience.

Notellin85d ago

There's never a good reason to own any products from Nvidia. They are one of the most destructive and anti-consumer companies that's ever existed.

Anyone buying and using Nvidia is only contributing to the downfall and end of gaming as we know it now.

With the rise of Nvidia all we've seen is price gouging while their products that continue to become less power efficient and their performance gains are so miniscule you'd need a 100x microscope to notice the AI upscaling. Pathetic really.

Tapani85d ago

Why do you need to pay 1000 bucks for an Nvidia GPU? You can find one that is faster than the PS5 Pro at 400 bucks, RTX 5060 ti 16GB, and it has better upscaling, more VRAM, multiframe generation and RT.

Gamersunite88085d ago

DLSS will always be better. FSR sucks.

__y2jb85d ago

The examples given look essentially identical.

babadivad85d ago

Exactly. Headline says FSR looks like last gen. Implying it's years behind the competition. Article says it's slightly behind.

Examples shown, the difference are barely discernible.

derek85d ago

I dont know about anyone else, but I've never had 2 screens playing at the same time to know the difference in performance of a given game. It's like those TV screen comparisons, virtually nobody in the real world engages does this, lol. Performance seems comparable to me. Besides Nvidia is no longer interested in the gaming products, its full steam ahead with "AI".

Tapani85d ago (Edited 85d ago )

Yeah, but the gaving division is still 8.5% of their global revenue, and they just made 30% YoY topline growth per quarter. A 11.35 billion business is absolutely massive, and this will continue to increase. That means there's 11.35bn reasons why they won't stop the gaming business, nor lose their focus on it. It's also their pivot if things do not go as well in the AI race. By end of 2026, they have DOUBLED the gaming division business in 5 years.

FY 2025 $11.35 billion 8.6%
FY 2024 $10.45 billion 15.2% (approx)
FY 2023 $9.07 billion -7.5% (approx)
FY 2022 $9.82 billion (approx) 49.6% (approx)
FY 2021 $6.5 billion (approx) 61.1% (approx)

MrDead85d ago

I've been lucky enough to get a new 5090 build in March, glad I went with Nvidia. Cyberpunk looks amazing.

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100°

AMD's RX9070 XT crushes Nvidia's RTX 5080 in Call of Duty: Black Ops 7 benchmarks - Story Mode

The 9070XT matches or beats Nvidia's much more expensive 5080 in CoD: BO7 benchmarks. A rare win for AMD. The article also takes a closer look at 9600X vs 9800X3D performance.

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storymode.info
wesnytsfs139d ago

No ray tracing might be why.

Runechaz139d ago

Ray tracing is useless in a fps

thecodingart139d ago

Came looking for dumb comments - found them

Zenzuu139d ago

Not every game needs to have ray tracing.

Darkseeker139d ago

I'd even say no games need to have it. It's just a ressource hog.

Blad3runner00139d ago (Edited 139d ago )

Why does the article use misleading terms like "Crushes" and "The 9070 XT "HANDILY BEATS" the more expensive RTX 5080" ? It even admits it at the end of the article, yet keeps the terms lol

Looking at the graph, the difference is only 4-19fps, depending on the settings.

I would hardly call a 4-19fps difference, "crushes" or "handily beats" and no one is going to buy a 9070 over a 5080 for COD alone. How does the 9070 fair in other games compared to the 5080?

OpenGL139d ago

I think they exaggerate because people like when a product punches above its weight, especially from an underdog, but yeah it's not a huge difference. There are plenty of games where the 5080 is significantly faster.

wesnytsfs138d ago

That is basically what the 5090 does compared to the 4090. I dont consider it crushing either and decided to keep my 4090 over geting the 5090 with its small increase of FPS.

OpenGL138d ago

That's a no brainer, the 5090 is definitely the fastest card on the market but the 4090 is the second fastest, so it's still extremely powerful.