
WC: If you’re among those still unsure whether or not to get the new DMC game keep reading. There are more than enough characters, levels, bosses and extras to keep you hooked. And for those who dislike the “new” Dante, I hope I can change your mind as well. But, if your like me and love the new direction I hope you will enjoy this article as much as I do.

Devil May Cry 5 surpasses 10 million sales as Netflix animated series drives major surge in franchise popularity.

It's been six years since Capcom dropped Devil May Cry 5, but it's still more than worth replaying in 2025 thanks to its rich gameplay.
Because the anime is on Netflix and we gotta ride that DMC in the news again wave.
It’s been sitting in my backlog for a while now. One of the first games I wanted to try for this current gen due to the long load times of previous gen. I’ll get around to it soon!
Everytime its on sale I think about buying it but never do. I only played the orginal and somr of 3 so I guess that's part of it.

Steam's Summer Sale looks primed for Steam Deck players - with a huge collection of titles on offer for the handheld.
The extreme hate surrounding this game made it more popular. Im not trying to discredit either pro or anti DmC people, it's just ironic. Though it does say something that the gaf discussions are far more constructive than ours.
Capcom made a comment midway into DmC's development. They said, "If we wanted the same game we would have done it ourselves." I'm pretty sure their entire intentions were to stray as far away from the series as possible while clinging onto the very roots of Devil May Cry. Whether people are blinded by rage and disappointment, I'm able to draw enough parallels between the older games and this new reboot that I feel comfortable and content that it was not turned into a new IP for Capcom.
More than anything, I'm excited about the character Dante. It's astounds me how many people who belligerently hate on the character refuse to see the beauty of the rebooted son of Sparda. Yes, he's a asshole who's vocabulary doesn't stray far from four lettered expletives. Yes, he's a scum-bucket, emotionally distanced prick. But every character has a story, and I feel people are judging this character on the first chapter. There is no doubt in my mind that Dante at the end of the game will be nothing like the Dante from the beginning mission. You're taking a person who hates the world, has no direction, and is both outwardly and inwardly damaging to himself and giving him direction and purpose. It's a journey forward, and I'm super stoked to see this character evolve.
As I've said in a few comments- I'm also thrilled that there is a human difficulty. I am heinously anxious when I play fast-paced games. My adrenaline runs high and my hands shake. I can't focus. Just to insult myself further, I still have yet to SSS the demo on human difficulty. I shudder to think what kind of experience I would have if the game was painstakingly difficult to appease the blood-lusting, super skilled experienced gamers out there.
To sum up everything- I think the game will do well. And if not, I'll still have my copy to enjoy over and over again. Their loss, my win. :P