
A newly published patent application filed by Sony outlines a content protection system that would use small RFID chips embedded on game discs to prevent used games from being played on its systems, all without requiring an online connection. Filed in September and still awaiting approval from the US Patent Office, the patent application for an "electronic content processing system, electronic content processing method, package of electronic content, and use permission apparatus" describes a system "that reliably restricts the use of electronic content dealt in the second-hand markets."
Used game sales continue to be a major concern for many big-name publishers and developers, who see the practice as a drain on the revenue they earn from selling new software. Sony's patent explicitly points out that suppressing the used game market will "[support] the redistribution of part of proceeds from sales of the electronic content to the developers."

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.
The only way sony could get away with this is if new game prices drop. If new games on ps4 were 39.99 but blocked used games. I think alot of people would support them plus revenue would still go up! People buy used because new game prices are to high!
If this is true the ps4 will not get a dime of my money.
Again this makes no sense. So I can NEVER bring any of my discs out of the house to show my friends on THEIR systems?
"Hey buddy can I borrow that game?"
"Nope, sorry, I already played it on my system. You'll have to come over instead."
Dumb.
Any support Sony could have potentially gotten from me on this, was lost when I realized it would also block using games on other consoles (AKA at a friend's house.)
Video games are meant to be social entertainment, and if you take away the ability to bring your game to someone else's house, then you take away part of what the games were initially meant for.
Unsurprising move from the company that brought the world rootkits on music CDs and SecuROM to PC gaming. Just another dumb idea in the name of "hey, we might be losing a few bucks, so we're gonna jam you up with a bunch of BS, just in case". These simpleminded tactics hurt revenue by creating consumer resentment, adding to whatever you believe you're losing through used games or piracy.
If they go through with this, all Microsoft has to do is not follow their lead, and Sony's done in the hardware business. They're not standing on strong footing like they were with the PS1 and PS2. This is a really stupid move at a volatile time.