
GodisaGeek: "Hussain started his career in the games industry at Black Rock Studio, where he was involved in the development of the AAA off-road racer Pure. As part of the technology team, he developed the rendering techniques used to bring the environments of Pure to life, and after Pure joined the team for Split/Second as the Lead for Visual Effects, where he was responsible for communicating the magnitude and intensity of the Hollywood-style explosive moments. After Black Rock, Hussain moved on to Relentless Software as the Lead of Technology, overseeing the development of technology for the innovative Microsoft Kinect title NatGeo TV."

During an interview with DualShockers, James Marsden discussed developing for Switch and how it could be seen as a PS Vita successor for indies.

Futurlab Announced Velocity Supernova for Nintendo Switch today. The game has been confirmed to be underdevelopement.
Nice. I really enjoyed Velocity 2X on Vita. Will definitely pick this up on Switch.

Futurlab's first foray into the world of VR can be best described as Epic racing in a tiny world and is totally worthy of being part of your PS VR collection.