
Sony’s PlayStation 3 has finally caught up in terms of sales after a sluggish start this generation, but the PlayStation brand has certainly lost a lot of ground when compared to its previous domination. In light of this, Dan Jenko suggests how the Japanese giants can rectify the situation next time around.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.
"The loss of strong first-party developers"
Whaaa...they got rid of them because after chance after chance they wern't making games good enough to sell.
We would be moaning if Sony was loosing more money and they DIDN'T close them down.
I mean they did make ND into two teams so they can produce more then one new IP franchise per gen.
"The loss of strong first-party developers"
The issue with this is Sony is trimming the fat. The have a lot of studios who make games that are more profitable than Zipper and Liverpool did. It is worth noting that some of the liverpool staff moved to another UK based studio. I think trimming that fat is what Son needed to do. Having loads of studios is great but why invest in software that isn't going to do well
PSV and PS3 integration my thoughts can be read here http://n4g.com/user/blogpos...
The only aspect of the network that really needs improving is the new store. It needs stabilising because it is really buggy at the moment. Other than cross game chat (which I never saw the need for but I know other want it) I can't see what is really wrong with PSN. It is a stable experience with a lot of players online. They have a good library of games on it but they could do more to entice the indie developers (but I put that down to the 360 being like a PC to develop for so it is just naturally easy)
Price wise I can easily see expensive hardware next generation (hopefully with the option of a subscription model). $600 in 2006 was a big ask but in 2013 it really isn't for a product. Things have changed a lot. Families do not mind shelling out £500 for an ipad for a 3 year old (recent article on it about more 3 years getting ipads now. Crazy if you ask me) for Christmas.
"The loss of strong first-party developers"
Don't forget about LightBox Interactive who had massive layoffs and are now an iOS developer.
The guy that make up this lists should go work for SONY...since he know everything..
i really hope they're not gonna make an app based menu like the damn vita or what they are starting to do with the PS3 and the PSS.