
Sony has applied to patent a piece of technology that if implemented will prevent gamers from playing second-hand and pre-owned games on their consoles. However, personal experience has proven that this won't improve the sales profits they're hoping for.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.
Depends how people view the situation, am on placement ATM so I can afford to buy brand new games but last year at uni I was struggling and when I needed a game I had to buy it second hand.
We have seen with big releases that a lot of people will buy a game brand new but for some games buying it second hand and cheaper is a better alternative when you are unsure about it.
Sony shouldn't go through with it but I think there emphasis is on Gaikai and getting as much users involved in it for the ps4
I doubt any console brand would block used games that wouldn't be smart..
Exactly. These people who are buying the game pre-owned clearly impulse-bought the game. They saw it was cheap and bought it. The reason for that is because they don't feel the game is necessarily worth the full price. They need to make more games that people need to have.
Cutting out pre-owned games won't improve sales, making better games will, though.
One thing I don't understand about used games sales is why buy them used?
Why not wait until they are discounted in a few weeks? Then you still support the developer and get em cheaper.
If you just have to have a game when its released then you should of already been saving for it.
I never trade or buy used games, I just don't get it.
If they drop the price to $40 at launch I'm in