
This year was a year dominated by the rise of the Arcade. Half of the games in my top 10 were 15 dollars or less and that’s a huge testament to how big the Xbox Live Arcade has gotten in the past year. Apart from the ones on my list, other games like Fez, Journey (PS3 download but you get the message), and Trials Evolution are getting major consideration for awards on multiple other websites. That doesn’t mean there hasn’t been a fair share of retail releases that impressed on multiple levels. Tell that to Sleeping Dogs, Mass Effect 3, Far Cry 3, Assassins Creed 3, and Dishonored and they will prove you wrong. It wasn’t the best year, that’s for sure, but that doesn’t mean it didn’t impress in many ways.

United Front Games developed a really unique experience with Sleeping Dogs, and it still holds up. Unfortunately, any hope at a sequel hinges on it getting more popular almost a decade later.
IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.
A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.
I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.
AC2 - Yes
AC3 - Urm...I don't know
I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.
It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.
Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.
I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though
Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game

Shang-Chi star Simu Liu is working to revive the Sleeping Dogs movie and hopes its success could lead to a long-awaited Sleeping Dogs sequel.
Please do. One of my favorite games from that gen. A man who never eats pork bun is never a whole man!
Square has their own GTA and they haven't bothered making a sequel. Yet they're wasting money on nfts and live service crap.