
EA writes:
"Hello again everyone! Previously, I talked to you about how roads affect density and how you get a city started in SimCity, so today I want to talk about how to make your city grow in Wealth. Wealthy Sims bring with them high rises and skyscrapers, as well as needs that others Sims will hardly complain about. Despite having a lower population density, these Sims are more demanding, and much harder to keep around. In the end, wealthy Sims can be a boon to your city, providing significantly more income than other Sims if managed well, or a burden if you aren’t up to the task."

Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.

The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”

EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.
i will still go on about this... Why solo online only, makes no sense
you have lost another gamer