
"So we were recently given the partially devastating news that Bioshock Infinite has been delayed yet again to the 13th March 2013. Our painful wait has been extended and it makes everyone a sad panda (or person if you like).
I don’t want to be the voice of pessimism here, but after Bioshock Infinite’s 4th delay should we be wondering if the latest Bioshock is not as perfect as we are expecting? Does all this extended time hint that Irrational are struggling to create the game they truly want to create?"

This February, Prime members can claim a fresh lineup of free games, including BioShock Infinite Complete Edition, Surf World Series, AK-xolotl: Together, Sands of Aura, The Talos Principle: Gold Edition, Stunt Kite Party, The Smurfs 2 — The Prisoner of the Green Stone, Hardspace: Shipbreaker, Lysfanga: The Time Shift Warrior, Dark Sky, Wolfenstein: Youngblood, El Hijo — A Wild West Tale, Colt Canyon, Republic of Jungle, Royal Romances: Cursed Hearts Collector’s Edition, Deus Ex: Human Revolution — Director’s Cut, Night Reverie, Sine Mora EX, Redemption Reapers and Yes, Your Grace.

Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.

One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
Oh not this again. I think you "journalists" should do a better job and read other sites writing previews about how goddamn awesome the first few hours they played were, and watch/read Ken Levine's interviews.
And it's had 2 delays.
- Release date announced in March 2012 for October 2012.
- Announcement of 1st delay in May 2012 for Feb 2013 release.
- Announcement of 2nd delay in December 2012 for a March 2013 release.
A little bit of effort.
Not gonna lie.... Pretty unimpressive article overall
atleast its better then releasing it on the day with problems
Who cares if they delayed it a month. I'd rather have it polished and get most if not all the major bugs out to ensure a smooth gameplay experience.
Whatever that month already belonged to Sly Cooper for me