
The DS may be capable of connecting to Wi-Fi for cooperative play and data transfers over long distance, but the folks at Treasure have decided to take a markedly different approach to get players connected for Bangai-o, the upcoming DS remake of the classic N64 and Dreamcast shooter.
ESP, the game's Japanese publisher, revealed today the game's Sound Load functionality which will let players exchange user created levels. The game converts your level data to audio form. When played back, this audio can be picked up by another DS and converted back into level data!
GameEnthus Podcast ep284: 2D on 64 or Charitable Revengeance This week Andre(@NewOtakuMan5000) f ounder of Real Otaku Gamer joins Tiny(@Tiny415), Mike(@Ass aultSuit) and Aaron(@ Ind1fference) to talk about: RealOtakuGamer, FollowFriday, Escape Room, Trash, Ted DiBiase, RetroCon, Arnold Palmer, The Simpsons, South Park, Curb Your Enthusiasm, Louie, Good4Gaming, Extra Life, Sega Master System, Neo Geo Pocket Color, Cybernator, Robotech, Armored … Continue Reading →
Didn't listen to the podcast. I just thought it was funny that the picture of the girl is Tootie from the Facts of Life. "2D", get it? It made me laugh, and realize how old I am that I know of such things.

Bangai-O Spirits reminds us that not every modern game needs to have Shakespearean storytelling to be grand.

1up: Say farewell to DS with a daily look back at its 25 greatest games. One a day until the 3DS arrives!
I didn't like Bangai-O Spirits. its too "mission" based. I like Bangai-O on the N64. it has some sort of story on there, and it wasn't a "mission" based game. the levels had multiple sections with a boss. from what i played of the DS one, its one room most of the time, with bots to destory