All Channels
Popular
170°

"Free-to-play will change everything."

Hawken's publisher Mark Long on the free-to-play future, and his game's part in it. 34

Read Full Story >>
eurogamer.net
Octavarium944950d ago

Very interesting read. This trend towards free-to-play but pay-to-win is a little disappointing though.

majiebeast4950d ago

Some games do it well like Planetside 2 and Hawken. Others like SWTOR is just so bad that its called pay to sprint.

MmaFan-Qc4950d ago

as long its not "Free to Play...PAY TO WIN."

dedicatedtogamers4950d ago (Edited 4950d ago )

I'm not a fan of free-to-play because of the philosophy behind it. I mean, the devs want to get paid one way or another...if they aren't charging you to buy the game, they'll try to get your money another way.

And of course, once the servers are taken down, goodbye to that game forever. My old Super Mario Bros cartridge from nearly 30 years ago can still be plugged in and played. Will I be able to play my Hawken mech 5 years from now? 10 years? Will I be able to boot it up and say to my kids "hey I played this awesome mech game back in the day. Give it a try"? Nope.

Octavarium944950d ago

I hear you. Its annoying when you get into a game and start to play it, only to realize that in order to be competitive you have to start paying... and sometimes paying a lot.

Its extremely deceptive.

hop3lessfray4950d ago

He's right. You can't compete with free. And if people are playing something they love without a dent on their wallet, we've seen they're more likely to pay a skin or two. Or ten.

kma2k4950d ago

wasnt there some article like a week ago that was saying how one of the big FTP companies were going out of business because people are tired of micro transactions?

dedicatedtogamers4950d ago (Edited 4950d ago )

Zynga. Founded in 2007. Going bankrupt in 2012. When the creators of Farmville and Mafia Wars can't even stay afloat for more than 5 years (they went public in 2011, so fewer than 5 years actually) who in their right mind thinks these smaller devs will be able to last?

rainslacker4949d ago

One of Zynga's biggest issues was that it catered to the casual, who generally are very quick to abandon something when something new and shiny comes along. They started in a good place with no competition, and gaming sites tended to be specialized, so the user would have to actively search them out(POGO for example). Their original games were moderately set up to push micro-transactions to support their company. But once they saw they could make quite a bit of money at it, their business model changed to be rather pushy on those transactions. On top of that they constantly berated their user groups friends to use their services whether they wanted it or not. It got so bad that you could turn them off unilaterally on Facebook because so many people complained about getting 10-20 messages an hour.

Their model wasn't sustainable, and people became disillusioned like you say. Unfortunately for us, publishers took notice at how much money was actually there to be made from this crowd. So now what we get is everyone saying how it's going to be the next revolution and evolution in gaming. It's like the whole DD talk, they're telling us how great it is and ignoring the ugly side they'd rather we, the consumer, ignore.

The way publishers see it...what works in one section of the market will be widely accepted and work in all parts of the market. Why they believe that they won't fall into the same trap that Zynga did is beyond me.

I think Zynga's failure may have staved off the free-to-play model on a large scale next generation. Hopefully it will remain a side item like it currently is with the games those of us on here like to play.

Publishers should really stop trying to find the biggest bestest thing to maximize profits, and simply go with what works for a modest return. Expecting more, and then blaming gamers when things go downhill is only going to alienate those that actually support the industry no matter what. If this generation has proved anything it's that gamers are a cynical and demanding bunch.

What's really funny about this whole situation though is that us gamers aren't really demanding change, just innovation. When the publishers finally figure out the difference between the two, maybe they can stop making so many bad choices for gaming as a whole.

Show all comments (16)
70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

Read Full Story >>
gamedeveloper.com
Eonjay67d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn268d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers67d ago (Edited 67d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn267d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown67d ago

You don't really know how this works huh?

Profchaos67d ago (Edited 67d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay67d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay67d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac67d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger67d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300067d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde67d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood67d ago (Edited 67d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde67d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

Show all comments (28)
30°

FuRyu teases new game ‘Project Alice’ to be announced on April 25

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

Read Full Story >>
gamesindustry.biz
Cockney77d ago

Well if that 44% left im sure there would be a lot less redundancies