
MasonicGamer.com - When I was a kid, every piece of media I wanted involved a trip to the store and a physical, boxed copy of the product. Whether it was a movie, album or video game, I could hold every item in my hand and look at it on my shelf. It’s become clear in the last decade that people are moving away from this idea, replacing it with downloadable, digital copies instead. Music was first, with iTunes quickly becoming the world’s number one seller, and movies soon followed suit. Video games are no different, and are also moving in the direction of non-physical media.
Maybe I’m just old fashioned, as I’ve always liked owning actual copies of music. I’ve never purchased a single song from iTunes, and proudly display my CD collection. My movie and game collections are similar, but I’ve begun to see a little difference with the gaming side, which is pushing me in the direction of digital distribution: With music, I can always buy a CD then rip the mp3 and stick it on my device. The same goes with movies, but games don’t offer this luxury. With games (on console, anyway) you always need the disc, which is beginning to feel like an inconvenience.

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

A three-episode live-action adaptation of the first two Yakuza video games will debut Tuesday, March 17 exclusively IGN. Each episode is about an hour long and will stream on IGN.com and IGN’s YouTube channel.