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140°

Should Games Become More Difficult Again?

There are very few people left that would argue—without intent to troll anyway—against the notion that the videogames of 21st century are easier to play and finish than the videogames of the 20th.

The quarter munching mentality of the 80s arcade dictated that arcade owners only wanted customers to get in a few minutes of playtime before their lack of Uber Skill sent them reaching for more money as the “Game Over” screen hit them in the face. Games had to be hard because an entire afternoon’s worth of entertainment for just 25₵ is not profitable.

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cgmagazine.ca
Chuk54897d ago

There's a smart of doing difficulty and an outdated way. One of the reasons games use to be so brutally difficult, is because they were so obtuse and didn't explain themselves clearly. there was no precedent for clear explanation, and most relied the gamer to through themselves into the grinder and learn. That's before anyone knew any better, but now we know that isn't good game design.

Doing difficulty right in a modern context is hard, but examples like Demon's Souls and XCOM: EU are examples of games that require you to pay attention. Your hand isn't held, but things are explained to those with a willing attention span. Doing difficulty right just requires Devs to set a clear pace for the game and explain the systems along it, and hold the design to its own rules.

After that, they have done their job correctly. Unless it's broken, people that have a problem with the game just don't have the gaming capacity or skill to play it.

jukins4897d ago

Well said good sir well said.

Hasanhastam4897d ago

If harder difficulty be confusing = no

chasegarcia4897d ago

I hate difficult games that have cheating AI.

DragonKnight4897d ago

Depends on what you mean by difficulty. Demon's Souls has difficulty right. Relentless enemies, stage traps, and forcing the player to learn as they go through the game. But "difficulty" meaning AI that just have more HP, or Defense, and hit harder is not difficulty. That's just cheap programming masquerading as difficulty. Make the enemy more aggressive, make more of them, or make them spawn randomly in each playthrough so you never have the same thing happening twice.

But things like giving the enemy a dodge move and not the players (i've seen that in Skyrim) or anything cheap like that isn't difficulty.

Games are too easy these days. Thanks to the casual audience and this damned accessibility phase developers are on.

Dovahkiin4897d ago

I agree entirely, just changing a few parameters shouldn't always be the way difficulty is handled.

BitbyDeath4897d ago (Edited 4897d ago )

Games should be fun and i did not find Demons Souls to be. Playing for an hour or more and messing up once means you have to start from the beginning all over again is not my idea of fun. So i traded it in.

Difficulty should come in smarter AI like what 'The Last of Us' is doing. Not cheap tricks that make you start all over again or have no idea what you are doing like some of the older final fantasy games that make you reach for a walkthrough every few hours cause it doesn't explain where you are to go next yet you have a giant open world to explore.

DragonKnight4897d ago (Edited 4897d ago )

Demon's Souls doesn't have any cheap tricks, and if you think that it does then clearly you just don't get Demon's Souls. The point of dying and starting at the beginning is to teach you to be methodical instead of the ol' CoD mentality of "run and gun." The game is meant to punish you for being stupid and thinking you're invincible. And as for the older FF games, the only one that I remember doesn't explain to you where you're supposed to go is the very first FF game. Any of the other games you have to actually play the game and talk to NPC's.

Man, some people just want to have their hands held in the game all the time.

ApolloTheBoss4897d ago (Edited 4897d ago )

It depends for me. If it's a story-driven game I like to keep it as easy as possible, because I hate having to start over the same sequences if it's too hard. On the other hand if i'm playing something like a FPS or any multiplayer game I like a little challenge.

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160°

Xbox Game Pass Ultimate Price Update

Starting today, Game Pass Ultimate drops from $29.99 to $22.99 a month. PC Game Pass will also drop from $16.49 to $13.99 a month. Prices may vary by region.

Beginning this year, future Call of Duty titles won’t join Game Pass Ultimate or PC Game Pass at launch. New Call of Duty games will be added to Game Pass Ultimate and PC Game Pass during the following holiday season (about a year later), while existing Call of Duty titles already in the library will continue to be available.

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news.xbox.com
Neonridr11d ago

can't wait to hear how this is spun negatively.

darthv7211d ago

Its nice there is some kind of drop... but is that all they really value CoD to be, a lousy $7 a month?

I was hoping it would drop by $10.

MisterBoots11d ago

That $7 equates to $84 per year - which is more than COD new ($69.99 + tax).

So - you can get the exact same thing - and save a few bucks - or you can skip COD and pocket the savings or use toward another game - or games if on sale.

That’s how I’m taking it - and is enough for me to sign back up after canceling the day it went to $29.99.

fr0sty11d ago

It's unlikely that COD is going to be the only title they stop offering day one, but we'll see how they play their hand.

VenomUK10d ago (Edited 10d ago )

Including Call of Duty in Game Pass is just leaving money on the table. When the Elder Scrolls VI releases hopefully Microsoft doesn’t launch it into Game Pass. Then it can make more profits and use it give more value to Xbox console owners!

1Victor11d ago

Can’t wait to hear how this will be spun extremely positive. 🤣
I wonder why knowing Microsoft thick head something must has happened in the background in the levels of Xbox one and Kinect 🤷🏿

fr0sty11d ago

Any price cut is a good thing in this day and age, but it also reveals a flaw in GamePass' design that we've all been calling out for years... it's unsustainable, especially with day and date releases on new games. COD won't be the only game they exclude, they're setting a precedent with it that they'll likely expand upon in the future.

At least they're being realistic about it now. I bet in the future we're going to start seeing them try to subsidize the high price of new consoles by making you buy 2-3 years of gamepass with it to get the console cheaper. I'm still not sure that'll be enough to save either the hardware or gamepass, but we'll see.

Neonridr11d ago

price cuts are good, the removal of Call of Duty is clearly something they are planning to leverage. But considering everyone around N4G claims Call of Duty sucks, it's not a big loss now is it?

LucasRuinedChildhood11d ago (Edited 11d ago )

Well, they're removing their biggest game from being Day 1 on the service so GamePass users can buy it instead. That's the intention.

They increased the price to $30, then removed COD and dropped it to still be above the old price.

It's an understandable compromise but the consumer Ultimately is getting less.

Think the calculation is that *most* COD users don't play that many games and aren't interested in GamePass. The GamePass users who do like COD would just buy it anyway. MS reportedly lost out a lot of money last year putting COD on GamePass.

Bathyj11d ago (Edited 11d ago )

Well Call of duty could just be the beginning. What other games can they trim from the service to get the price down? How long before it's just the Xbox core first party studio games and not the one to everquired?

Create an interesting scenario with Call of duty as well. Will people wait a year to play it? Does that split the fan base? Will it hurt to Call of duty more than a benefits Game pass? These are all legitimate questions which we will find the answers to in the coming years

And I don't consider my post negative spin just realistic observation. At the very least this backtracking can be seen as an admittance that the previous strategy of gamepass was not sustainable as most of us said.

darthv7211d ago

I'd get rid of the EA and Ubisoft+ too. That should bring the price down more. The only game from either of those parts of the service i played was jedi Fallen order / survivor. both of which i also bought on disc so it was more of a convenience i didnt have to put the disc in to play when i was playing them via remote play. And really that is why i still use GPU and PS+. its the convenience of having the games ready to play from a remote location. I havent picked up my consoles controllers in at least a few years. I guess that makes me a bad gamer, but so what. i'm still playing the games, just not physically on the machines themselves. GCloud and Portal are my go to now.

GhostScholar11d ago

They’ll say no one is buying game pass so they had to drop the price , even though it’s been extremely profitable.

Outside_ofthe_Box11d ago

Why remove CoD if it's *extremely* profitable then? Why even increase it to begin with?

Outside_ofthe_Box11d ago

Always funny seeing those that defended the price hike go "how you gonna spin this now!" after the price drops.

You should be thanking those that called it out. Obviously this is a good thing especially with everything increasing nowadays.

Also, what happened to the reason why that the Activision acquisition was good for gaming was that CoD would be day one on GamePass? Another backtrack on that I guess...

What removing CoD on GamePass shows, is that it's not sustainable for for the more popular and/or bigger budget games because of the sales you lose out on like people have been saying since inception. It never made sense to put CoD on there unless you thought it's popularity would draw in a lot of subscribers which it obviously didn't. And if it was as sustainable as people claim they wouldn't have increased the price while putting it on there in the first place.

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11d ago
KicksnSnares11d ago (Edited 11d ago )

New Xbox Boss the 🐐?

11d ago
Vits11d ago

In my region, it’s still more expensive than it was before the last price hike, but it’s a far more viable price point.

Losing Call of Duty from the service, honestly, has zero effect on me, and given they chose to make it so, it’s probably not the big seller they originally thought. Overall, it’s really good news, but I still think they have work to do on the tier structure, having Premium and PC at the same price point with different features feels odd.

Lightning7711d ago

Yep take COD out. Them waiting a year is interesting but it make sense. They don't want certain ppl waiting 4 to 6 months they want fomo and maximum sales. Wait a year while the new one releases.

Ok so far so good.

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30°

Activision may be working on a secret Call of Duty game, and Warzone Mobile could be the key

A new Call of Duty game that isn't Modern Warfare 4 may be coming, and the surprise re-emergence of Warzone Mobile could be crucial to it.

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pockettactics.com
70°

9 Video Game Locations That Hit You in the Feels: The Most Emotional Places in Gaming

There are some video game locations which hit you right in the feels. Are these the most emotional places in gaming to visit? Jump Dash Roll counts down 9 destinations in today's feature.

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jumpdashroll.com
got_dam143d ago

Is the OoT screenshot a comp of hyrule field with the Windows Vista desktop layered over the foreground?